AutoVis: Enabling Mixed-Immersive Analysis of Automotive User Interface Interaction Studies
Authors
Automated Driving Interface & Takeover DesignHead-Up Display (HUD) & Advanced Driver Assistance Systems (ADAS)Interactive Data VisualizationAutonomous Driving Engineers & Test DriversHCI Researchers
Title of the Paper
AutoVis: Enabling Mixed-Immersive Analysis of Automotive User Interface Interaction Studies
Paper Information
- Subject Area: Interaction Analysis and Automotive User Interface Research
- Keywords: Immersive Analysis, Interaction Analysis, Visualization, Virtual Reality, Automotive User Interface
Research Background and Problem
- Research Background: The evaluation of automotive user interfaces (AUI) has become increasingly complex, involving multiple interaction modes, driving automation, heterogeneous data, and dynamic environmental contexts. Current analysis tools are often non-immersive and fail to intuitively capture the complexity of human-vehicle-environment interactions.
- Identified Challenges:
- Existing tools are typically desktop-based and non-immersive, lacking the ability to correlate spatial systems and contextual associations.
- Inefficient handling of spatiotemporal data, with limited integration of observer attention, behavior, and environmental information.
- The heterogeneity of data makes the processing and analysis of public datasets lengthy and complex.
- Research Motivation: To provide a method that combines immersive analysis (via VR environments) with non-immersive analysis (desktop views) to address the shortcomings in data visualization and analysis commonly found in AUI research.
Solution
- Method and Approach:
- A new tool named AutoVis is proposed, combining virtual reality and desktop views for analyzing automotive user interface interaction studies.
- AutoVis supports the analysis of passenger behavior, physiological signals, spatial interactions, and experimental events, integrating deep learning-based data preprocessing capabilities.
- Features include virtual vehicle and environment visualization, role simulation, trajectory animation, heatmap displays, and enhanced associations between data and environment.
- Innovations:
- Integration of non-immersive and immersive analysis, enabling seamless switching between VR analysis and desktop tools.
- Development of specific 3D visualization concepts tailored for the automotive domain, such as Context Portals and Driving-path Events.
- Support for real vehicle-based analysis, enhancing realism and tactile interaction through "Passthrough VR" technology.
- Key Technologies and Implementation Steps:
- Data Preprocessing: Using deep learning models (e.g., OpenPose, YOLOv4, DeepFace) to automatically identify events, emotions, objects, and actions. Virtual environments are constructed using data from sources like OpenStreetMap.
- Non-immersive Desktop View: Provides an overview of data, supporting event filtering, timeline control, 2D charts, and 3D scene reconstruction of experimental environments.
- Immersive VR View: Enables detailed observation of experimental reconstructions, including role simulation, 3D trajectories, heatmaps, and Context Portals.
- Cross-device and Multi-user Collaboration: The system allows seamless switching between desktop and VR views for both individual and collaborative analysis.
Research Outcomes
- Specific Results:
- The AutoVis prototype demonstrated applicability across multiple scenarios for real experimental tasks.
- Successfully achieved multimodal interaction visualization analysis (e.g., gestures, voice, gaze, and environmental interactions).
- Showcased the ability to convert and analyze real-world datasets (e.g., Drive&Act).
- Enabled data analysis in real vehicle scenarios, combining VR Passthrough to enhance spatial and object interaction experiences.
- Advantages:
- Compared to existing tools, AutoVis significantly improves the quality of data visualization and analysis efficiency.
- The innovative mixed-immersive framework addresses the limitations of traditional tools in associating data with environmental context.
- Experiments and Evaluation:
- Validated the feasibility of the concept and the usability of the tool through real-world user case studies.
- Using Olsen's heuristic evaluation, the tool demonstrated advantages in task allocation, collaboration support, and multimodal interaction visualization.
- Successfully handled various use cases, including multimodal autonomous driving interactions, real-world dataset analysis, and studies conducted using real vehicles.
- Limitations and Future Directions:
- Data quality and completeness are critical challenges in generating visualizations, as some datasets may lack environmental recordings or detailed spatiotemporal data.
- Current VR device resolutions may not fully meet practical analysis requirements and need further optimization.
- To handle larger and more complex datasets, future work could include intelligent filters, partitioned analysis methods, and adaptive views.
- Further validation is needed to explore the tool's applicability in other automotive interaction research areas, such as external HMI and driver distraction scenarios.
Research Questions / Practical Problems
Question signals indexed for this paper.
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Research Questions
3- How can a tool make data analysis in automotive user interface interaction research more intuitive and immersive?Category: XR and Autonomous Vehicle Interaction InterfacesSimilar questionsarrow_forward
- Can mixed immersive analytics (VR combined with desktop) improve efficiency and quality of human-vehicle-environment interaction research data visualization?Category: XR and Autonomous Vehicle Interaction InterfacesSimilar questionsarrow_forward
- How can multimodal data (e.g., gestures, speech, gaze) be effectively integrated with spatial and environmental information to enrich automotive UI analysis?Category: XR and Autonomous Vehicle Interaction InterfacesSimilar questionsarrow_forward
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Practical Problems
1- Existing tools in automotive UI interaction research struggle to visualize complex multimodal and environmental data.Category: XR and Autonomous Vehicle Interaction InterfacesSimilar questionsarrow_forward
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DOI: https://doi.org/10.1145/3544548.3580760
At a Glance
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Source
CHI
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Year
2023
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Authors
6 authors
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Subtopics
Automated Driving Interface & Takeover Design, Head-Up Display (HUD) & Advanced Driver Assistance Systems (ADAS), Interactive Data Visualization
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Professions
Autonomous Driving Engineers & Test Drivers, HCI Researchers
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Content Status
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