Phone vs. Tangible in Museums: A Comparative Study

Honorable Mention
Human Pose & Activity RecognitionMuseum & Cultural Heritage DigitizationMuseum Curators & Archivists

Despite years of HCI research on digital technology in museums, it is still unclear how different interactions impact on visitors’. A comparative evaluation of smart replicas, phone app and smart cards looked at the personal preferences, behavioural change, and the appeal of mobiles in museums. 76 participants used all three interaction modes and gave their opinions in a questionnaire; participants interaction was also observed. The results show the phone is the most disliked interaction mode while tangible interaction (smart card and replica combined) is the most liked. Preference for the phone favour mobility to the detriment of engagement with the exhibition. Different behaviours when interacting with the phone or the tangibles where observed. The personal visiting style appeared to be only marginally affected by the device. Visitors also expect museums to provide the phones against the current trend of developing apps in a “bring your own device” approach.

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https://hci.top/en/papers/chi/7780/2018

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Paper Snapshot

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Source
CHI
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Year
2018
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Award
Honorable Mention
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Authors
2 authors
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Subtopics
Human Pose & Activity Recognition, Museum & Cultural Heritage Digitization
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Professions
Museum Curators & Archivists
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Content Status
Abstract only
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