Something Personal from the Metaverse: Goals, Topics, and Contextual Factors of Self-Disclosure in Commercial Social VR
Authors
Social & Collaborative VRImmersion & Presence ResearchIdentity & Avatars in XROnline Identity & Self-Presentation
Document Title
Something Personal from the Metaverse: Goals, Topics, and Contextual Factors of Self-Disclosure in Commercial Social VR
Document Information
- Research Domain: Study of user behavior in social virtual reality (Social VR)
- Keywords: Self-disclosure, social virtual reality, online social interaction, user privacy, relationship building
Research Background and Issues
-
Identified Problems or Challenges:
- Self-disclosure is critical for establishing and maintaining interpersonal relationships, yet current research in social virtual reality (Social VR) has relatively limited focus on this behavior.
- In traditional online platforms, self-disclosure behavior is influenced by technological characteristics, but how social virtual reality impacts self-disclosure remains unknown.
- There is a dual trade-off between privacy risks and user information sharing.
-
Importance of the Issue:
- Self-disclosure serves as an essential medium for fulfilling basic social needs, and studying it is crucial for designing safe and healthy virtual social spaces.
- Particularly during the COVID-19 pandemic, social virtual reality has provided an alternative to face-to-face interactions, further emphasizing its significance.
-
Research Motivation and Related Work:
- Previous studies primarily relied on user interviews with small sample sizes, lacking insights into general patterns of self-disclosure behavior.
- This study aims to capture broader patterns of self-disclosure in social virtual reality through an online survey.
Solution
-
Proposed Method:
- Design and implement an online survey comprising various closed and open-ended questions to explore user self-disclosure behavior in social virtual reality.
- Investigate five core research questions:
- Users' perceptions of disclosing personal information in social virtual reality.
- Topics of self-disclosure.
- Goals driving self-disclosure behavior.
- Contextual factors influencing self-disclosure behavior.
- Technological channels used by users.
-
Innovations:
- Extract general behavioral patterns of social virtual reality users from a large-scale sample.
- Explore specific self-disclosure topics and influencing factors unique to social virtual reality.
-
Implementation Steps and Key Techniques:
- Survey design includes three main sections: social virtual reality usage habits, self-disclosure behavior, and demographic information.
- Define specific thematic areas, including relationship-building topics, identifying information, and sexually related information.
- Use quantitative methods to evaluate how contextual factors influence self-disclosure behavior.
- Collect data through online questionnaires, analyze results, and generate behavioral patterns.
Research Findings
-
Specific Results:
- Users tend to disclose sexually related information and lifestyle preferences in social virtual reality but are less likely to share anonymous information (e.g., real names).
- The primary goals driving self-disclosure behavior include relationship building and identity exploration.
- Contextual factors (e.g., relationship type, virtual space privacy, number of participants, activity type) significantly influence users' disclosure decisions.
-
Advantages and Contributions:
- Compared to previous research, this study provides broader insights, revealing general patterns of self-disclosure in social virtual reality.
- Offers guidance for the design of future virtual reality platforms, particularly in terms of safe spaces and privacy protection features.
-
Experimental or Evaluation Results:
- The most common disclosure channel is voice chat, while other technological channels (e.g., avatars, virtual environments) are relatively less utilized.
- Users exhibit significant privacy concerns regarding self-disclosure but still perceive interactions in social virtual reality as authentic and meaningful.
-
Limitations and Future Directions:
- Limitations:
- The sample is primarily focused on Western users and specific platforms (e.g., VRChat, Neos VR), which may not represent global user behavior.
- Data collected through online questionnaires reflects users' retrospective behavior rather than real-time interaction data.
- Future Directions:
- Expand to user groups from different cultures and platforms to explore self-disclosure behavior in more dynamic contexts.
- Investigate innovative interaction channels in social virtual reality platforms (e.g., new forms based on spatial and non-verbal behaviors).
- Address user privacy and data security issues to provide design recommendations for future metaverse platforms.
- Limitations:
Research Questions / Practical Problems
Question signals indexed for this paper.
help
Research Questions
3- How do users perceive disclosing personal information in social VR?Category: Social Virtual Reality Interaction ExperienceSimilar questionsarrow_forward
- What environmental factors influence self-disclosure behavior in social VR?Category: Social Virtual Reality Interaction ExperienceSimilar questionsarrow_forward
- Which technical channels are most commonly used for information disclosure in social VR?Category: Social Virtual Reality Interaction ExperienceSimilar questionsarrow_forward
lightbulb
Practical Problems
1- Users worry about privacy risks but still need to build relationships in VR.Category: Social Virtual Reality Interaction ExperienceSimilar questionsarrow_forward
- 75%
Communication Behavior in Embodied Virtual Reality
CHI '18· Social & Collaborative VR +2
- 75%
Imagine That! Imaginative Suggestibility Affects Presence in Virtual Reality
CHI '23· Social & Collaborative VR +2
- 75%
Let's Face It: Influence of Facial Expressions on Social Presence in Collaborative Virtual Reality
CHI '23· Social & Collaborative VR +2
- 75%
"I Am a Mirror Dweller": Probing the Unique Strategies Users Take to Communicate in the Context of Mirrors in Social Virtual Reality
CHI '23· Social & Collaborative VR +2
- 75%
Raise Your Eyebrows Higher: Facilitating Emotional Communication in Social Virtual Reality Through Region-Specific Facial Expression Exaggeration
CHI '25· Social & Collaborative VR +2
- 75%
"Closer than Real": How Social VR Platform Features Influence Friendship Dynamics
CHI '25· Social & Collaborative VR +2
Based on Jaccard similarity of research subtopics & professions (≥60%)
Quick Actions
AdRecommended
Learn AI Coding at CodeNow
open_in_newOpen DOI Link
DOI: https://dl.acm.org/doi/abs/10.1145/3491102.3502008
At a Glance
fact_checkPaper Snapshot
dataset
Source
CHI
calendar_month
Year
2022
emoji_events
Award
No award tagged
group
Authors
4 authors
sell
Subtopics
Social & Collaborative VR, Immersion & Presence Research, Identity & Avatars in XR, Online Identity & Self-Presentation
work
Professions
—
article
Content Status
Full text indexed
hub
Related Papers
6 related papers