Understanding the Uncertainty in 1D Unidirectional Moving Target Selection

Hand Gesture RecognitionVoice User Interface (VUI) DesignGame UX & Player BehaviorGame Developers & DesignersUI/UX Designers

In contrast to the extensive studies on static target pointing, much less formal understanding of moving target acquisition can be found in the HCI literature. We designed a set of experiments to identify regularities in 1D unidirectional moving target selection, and found a Ternary-Gaussian model to be descriptive of the endpoint distribution in such tasks. The shape of the distribution as characterized by μ and σ in the Gaussian model were primarily determined by the speed and size of the moving target. The model fits the empirical data well with 0.95 and 0.94 R2 values for μ and σ, respectively. We also demonstrated two extensions of the model, including 1) predicting error rates in moving target selection; and 2) a novel interaction technique to implicitly aid moving target selection. By applying them in a game interface design, we observed good performances in both predicting error rates (e.g., 2.7% mean absolute error) and assisting moving target selection (e.g., 33% or a greater increase in pointing accuracy).

Quick Actions

Share

Share this page

ios_share

https://hci.top/en/papers/chi/3708/2018

AdRecommended

Learn AI Coding at CodeNow

At a Glance

Paper Snapshot

fact_check
dataset
Source
CHI
calendar_month
Year
2018
emoji_events
Award
No award tagged
group
Authors
5 authors
sell
Subtopics
Hand Gesture Recognition, Voice User Interface (VUI) Design, Game UX & Player Behavior
work
Professions
Game Developers & Designers, UI/UX Designers
article
Content Status
Abstract only
hub
Related Papers
1 related papers