Phasking on Paper: Accessing a Continuum of PHysically Assisted SKetchING

Honorable Mention
Head-Up Display (HUD) & Advanced Driver Assistance Systems (ADAS)Force Feedback & Pseudo-Haptic WeightUI/UX DesignersVisual Artists & Designers

When sketching, we must choose between paper (expressive ease, ruler and eraser) and computational assistance (parametric support, a digital record). PHysically Assisted SKetching provides both, with a pen that displays force constraints with which the sketcher interacts as they draw on paper. Phasking provides passive, "bound" constraints (like a ruler); or actively "brings" the sketcher along a commanded path (e.g., a curve), which they can violate for creative variation. The sketcher modulates constraint strength (control sharing) by bearing down on the pen-tip. Phasking requires untethered, graded force-feedback, achieved by modifying a ballpoint drive that generates force through rolling surface contact. To understand phasking's viability, we implemented its interaction concepts, related them to sketching tasks and measured device performance. We assessed the experience of 10 sketchers, who could understand, use and delight in phasking, and who valued its control-sharing and digital twinning for productivity, creative control and learning to draw.

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https://hci.top/en/papers/chi/32379/2020

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DOI: https://doi.org/10.1145/3313831.3376134
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Source
CHI
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Year
2020
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Honorable Mention
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Authors
4 authors
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Subtopics
Head-Up Display (HUD) & Advanced Driver Assistance Systems (ADAS), Force Feedback & Pseudo-Haptic Weight
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Professions
UI/UX Designers, Visual Artists & Designers
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Content Status
Abstract only
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Related Papers
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