Toward Immersive Self-Driving Simulations: Reports from a User Study across Six Platforms

Automated Driving Interface & Takeover DesignMotion Sickness & Passenger ExperienceAutonomous Driving Engineers & Test Drivers

As self-driving car technology matures, autonomous vehicle research is moving toward building more human-centric interfaces and accountable experiences. Driving simulators avoid many ethical and regulatory concerns about self-driving cars and play a key role in testing new interfaces or autonomous driving scenarios. However, apart from validity studies for manual driving simulation, the capabilities of driving simulators in replicating the experience of self-driving cars have not been widely investigated. In this paper, we build six self-driving simulation platforms with varying levels of visual and motion fidelities ranging from a screen-based in-lab simulator to the mixed-reality on-road simulator we propose. We compare the sense of presence and simulator sickness for each simulator composition, as well as its visual and motion fidelities with a user study. Our novel mixed-reality automotive driving simulator, named MAXIM, showed highest fidelity and presence. Our findings suggest how visual and motion configurations affect experience in autonomous driving simulators.

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https://hci.top/en/papers/chi/32230/2020

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DOI: https://doi.org/10.1145/3313831.3376787
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CHI
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Year
2020
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3 authors
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Subtopics
Automated Driving Interface & Takeover Design, Motion Sickness & Passenger Experience
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Autonomous Driving Engineers & Test Drivers
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