A Rough Sketch of the Freehand Drawing Process: Blending the Line between Action and Artifact
Authors
Dynamic elements of the drawing process (e.g., order of compilation, speed, length, and pressure of strokes) are considered important because they can reveal the technique, process, and emotions of the artist. To explore how sensing, visualizing, and sharing these aspects of the creative process might shape art making and art viewing experiences, we designed a research probe which unobtrusively tracks and visualizes the movement and pressure of the artist's pencil on an easel. Using our probe, we conducted studies with artists and art viewers, which reveal digital and physical representations of creative process as a means of reflecting on a multitude of factors about the finished artwork, including technique, style, and the emotions of the artists. We conclude by discussing future directions for HCI systems that sense and visualize aspects of the creative process in digitally-mediated arts, as well as the social considerations of sharing and curating intimate process information.
Research Questions / Practical Problems
Question signals indexed for this paper.
- 80%
Neither Tool nor Collaborator: Rethinking Human–AI Co-Creativity in Artistic Practice with Material Engagement Theory
CHI '26· Generative AI (Text, Image, Music, Video) +2
- 67%
Exploring Kolam As An Ecofeminist Computational Art Practice
C&C '22· Creative Coding & Computational Art +2
- 67%
Pareidolia in the Machine: Unintended Figuration in AI-Generated Video from Abstract Visual Music
C&C '25· Generative AI (Text, Image, Music, Video) +2
- 60%
Extending Manual Drawing Practices with Artist-Centric Programming Tools
CHI '18· Creative Coding & Computational Art +1
- 60%
From HCI to HCI-Amusement: Strategies for Engaging what New Technology Makes Old
CHI '19· Digital Art Installations & Interactive Performance +1
- 60%
The Entoptic Field Camera as Metaphor-Driven Research-through-Design with AI Technologies
CHI '23· Generative AI (Text, Image, Music, Video) +1
- 60%
Digital Knick-Knacks: Standalone Audiovisual Digital Possessions or Embellishments in Digital Environments
CHI '24· Digital Art Installations & Interactive Performance +1
- 60%
Machine Learning Processes As Sources of Ambiguity: Insights from AI Art
CHI '24· Creative Coding & Computational Art +1
- 60%
Fluid Speculations: Drawing Artefacts in Watercolour as Experimentation in Research Through Design
C&C '22· Design Fiction +1
- 60%
Exploring Generative Reflection by Agency of Visual Practice
DIS '21· Digital Art Installations & Interactive Performance +1
Based on Jaccard similarity of research subtopics & professions (≥60%)