Reflections Towards an Ecology of Internet Connectivity: Three Speculative Scenarios Involving Foot Pedals
Honorable MentionAuthors
Paper Title
Reflections Towards an Ecology of Internet Connectivity: Three Speculative Scenarios Involving Foot Pedals
Publication Info
- Topic area: Human-Computer Interaction (HCI) and speculative design exploring alternative configurations of internet connectivity.
- Keywords: Internet connectivity, speculative design, HCI, infrastructures, social norms, governance, maintenance, repair, inequality, digital detox.
Background and Problem
- Problem / challenge: HCI research predominantly assumes always-on and ubiquitous internet connectivity, overlooking alternative configurations that could embody different social values, politics, and practices.
- Significance: Exploring alternate forms of connectivity can reimagine broader social, political, and economic systems, challenging dominant assumptions and addressing inequalities in access and governance.
- Motivation and related work: Prior research has examined intermittent connectivity, community-based networks, intentional disconnection, and environmentally sustainable internet practices. However, these studies often fail to conceptualize connectivity as a multi-dimensional ecology, leaving gaps in understanding the social, political, and infrastructural arrangements shaping connectivity.
Solution
- Proposed approach: Creation of three speculative scenarios centered around fictional "internet foot pedals" to explore alternative sociotechnical configurations of connectivity.
- Novelty:
- Conceptualizing connectivity as a multi-dimensional ecology involving social norms, maintenance, governance, and inequalities.
- Using speculative design to critically interrogate assumptions about internet connectivity.
- Developing text-based scenarios that foreground sociotechnical arrangements rather than focusing solely on artifacts.
- Procedure and key techniques:
- Research-through-design approach using text-based speculative scenarios.
- Placement of the same artifact (foot pedal) in multiple lifeworlds to explore diverse sociotechnical contexts.
- Iterative brainstorming and scenario development over six months, varying dimensions such as scarcity vs. abundance, individual vs. collective action, and holistic vs. prescriptive technologies.
Results
- Concrete findings:
- Scenario 1 ("The Starlight Diner and Internet Cafe"): Highlights community-based repair and governance of neglected infrastructure, revealing tensions between local practices and external regulations.
- Scenario 2 ("The Life Away Initiative"): Explores digital detox as a luxury practice mediated by social norms and soft governance, exposing inequalities in access to disconnectivity.
- Scenario 3 ("Mendoza’s Communal Connectivity"): Demonstrates collective governance of internet access in a rural community, emphasizing communal rituals and tensions with external professional expectations.
- Advantage over baselines: Provides a multi-dimensional conceptual framework for understanding connectivity, moving beyond binary or spectrum-based models to include sociopolitical practices and governance structures.
- Experiments / evaluation: Evaluation based on literary criticism and speculative design principles, focusing on critical, socio-political, and thought-provoking qualities of the scenarios.
- Limitations and future work: Scenarios are limited to North American contexts and alternate presents/near futures. Future work could explore more diverse global contexts, extreme speculative worlds, and first-person perspectives.
Summary
This paper uses speculative design to challenge dominant assumptions of always-on internet connectivity in HCI by presenting three text-based scenarios centered on fictional "internet foot pedals." These scenarios explore multi-dimensional ecologies of connectivity, including social norms, maintenance, governance, and inequalities. Findings highlight alternative sociotechnical arrangements, such as community-based repair, soft governance, and collective decision-making. The work contributes a conceptual framework for analyzing and imagining new configurations of connectivity, offering insights for critical analysis and design in HCI.
Research Questions / Practical Problems
Question signals indexed for this paper.
- 80%
Research Fiction and Thought Experiments in Design
CHI '18· Technology Ethics & Critical HCI +2
- 80%
What Happened to Scenario-Based Design in HCI?: A Scoping Review
CHI '26· Participatory Design +2
- 75%
Expanding Modes of Reflection in Design Futuring
CHI '20· Participatory Design +1
- 60%
Attending to Slowness and Temporality with Olly and Slow Game: A Design Inquiry Into Supporting Longer-Term Relations With Everyday Computational Objects
CHI '18· Technology Ethics & Critical HCI +1
- 60%
Making Problems in Design Research: The Case of Teen Shoplifters on Tumblr
CHI '18· Technology Ethics & Critical HCI +1
- 60%
Untold Stories: Working with Third Sector Organisations
CHI '18· Technology Ethics & Critical HCI +1
- 60%
Social Impact Award
CHI '19· Technology Ethics & Critical HCI +1
- 60%
Analyzing Value Discovery in Design Decisions Through Ethicography
CHI '19· Technology Ethics & Critical HCI +1
- 60%
Metaprobes, Metaphysical Workshops and Sketchy Philosophy
CHI '20· Technology Ethics & Critical HCI +1
- 60%
In Tension with Progression: Grasping the Frictional Tendencies of Speculative, Critical, and other Alternative Designs
CHI '21· Participatory Design +1
Based on Jaccard similarity of research subtopics & professions (≥60%)