Does Personalized Nudging Wear Off? A Longitudinal Study of AI Self-Modeling for Behavioral Engagement

Behavior Change & Reflection TechnologyHealth Self-TrackingEmotion-Sensing WearablesAthletes & Fitness EnthusiastsPersonal Trainers & Fitness Coaches

Paper Title

Does Personalized Nudging Wear Off? A Longitudinal Study of AI Self-Modeling for Behavioral Engagement

Publication Info

  • Topic area: Long-term effects of AI-driven personalized nudging in behavior change technologies.
  • Keywords: AI self-modeling, personalized nudging, behavior change, fitness engagement, video self-modeling, audio self-modeling, longitudinal study, motivation, self-efficacy, identity-based interventions.

Background and Problem

  • Problem / challenge: Existing behavior change technologies (BCTs) often fail to sustain long-term engagement due to novelty decay, lack of personalization, and motivational decline. The long-term effectiveness of AI self-modeling, which generates personalized portrayals of an ideal self, remains underexplored.
  • Significance: Understanding the temporal dynamics of AI self-modeling can inform the design of technologies that maintain user engagement and motivation over extended periods, addressing critical challenges in fitness, health, and other domains.
  • Motivation and related work: Prior studies have demonstrated short-term benefits of AI self-modeling in visual and auditory modalities, but their longitudinal durability is unclear. Psychological theories such as habituation and identity-based motivation suggest that sustaining engagement requires mechanisms beyond initial novelty effects.

Solution

  • Proposed approach: AI self-modeling nudging system using Video Self-Modeling (VSM) and Audio Self-Modeling (ASM) to provide personalized, identity-based interventions for fitness tasks.
  • Novelty:
    1. Conducted one of the first 28-day longitudinal studies of AI self-modeling with 31 participants, revealing stage-dependent motivational dynamics.
    2. Demonstrated the effectiveness of VSM in sustaining performance, while identifying limitations of ASM in fitness contexts.
    3. Provided design implications for long-term behavior change technologies, emphasizing modality, personalization, and dynamic feedback.
  • Procedure and key techniques:
    1. Implemented VSM by swapping participants’ faces onto peer models in exercise videos and ASM by generating motivational audio clips using voice cloning.
    2. Conducted a one-week exploratory study (N=28) comparing VSM, ASM, and Control groups, followed by a four-week longitudinal study (N=31) focusing on VSM.
    3. Measured objective performance (e.g., wall-sit duration, crunch repetitions) and subjective motivation (e.g., self-efficacy, intrinsic motivation).

Results

  • Concrete findings:
    • VSM sustained higher performance levels over four weeks, with significant late-stage advantages in wall-sit (ΔL = 31.34, p = 0.007) and crunch (ΔL = 27.98, p < 0.001).
    • Improvement rates for VSM decelerated over time, showing convergence toward Control levels, particularly in wall-sit.
    • ASM failed to provide consistent benefits, with participants reporting issues such as distraction and lack of embodiment.
  • Advantage over baselines:
    • VSM outperformed the Control group in both performance and subjective motivation metrics, while ASM showed no reliable advantage.
    • VSM participants reported stronger self-efficacy and identification with their ideal self compared to Control.
  • Experiments / evaluation:
    • Study 1: One-week exploratory study (N=28) comparing VSM, ASM, and Control groups.
    • Study 2: Four-week longitudinal study (N=31) focusing on VSM and Control groups.
    • Metrics included objective performance (normalized percentage change) and subjective measures (Intrinsic Motivation Inventory, Exercise Self-Efficacy Scale, Video/Audio Identification Questionnaire).
  • Limitations and future work:
    • Task selection favored visual modalities, limiting the evaluation of ASM.
    • Monetary compensation may have influenced participant engagement.
    • Future work should explore voluntary settings, diverse tasks, and improvements in AI self-modeling fidelity (e.g., reducing uncanny valley effects).

Summary

This study evaluated the long-term effects of AI self-modeling in fitness engagement, demonstrating that Video Self-Modeling (VSM) sustains higher performance levels over four weeks, while Audio Self-Modeling (ASM) showed limited benefits. VSM exhibited a two-stage trajectory: early performance acceleration followed by convergence, with participants internalizing the ideal self-model as a durable motivational standard. The findings highlight the importance of modality, personalization, and dynamic feedback in designing behavior change technologies. Future research should explore broader applications, task-modality alignment, and voluntary deployment scenarios.

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https://hci.top/en/papers/chi/223012/2026

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DOI: https://doi.org/10.1145/3772318.3791777
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CHI
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Year
2026
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6 authors
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Behavior Change & Reflection Technology, Health Self-Tracking, Emotion-Sensing Wearables
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Athletes & Fitness Enthusiasts, Personal Trainers & Fitness Coaches
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