Motor-Mediated Creativity: Bridging Embodied Skill Training and Digital Expression

Haptic WearablesShape-Changing Interfaces & Soft Robotic MaterialsPrototyping & User TestingCreative Coding & Computational ArtUI/UX DesignersProduct DesignersHCI Researchers

Paper Title

Motor-Mediated Creativity: Bridging Embodied Skill Training and Digital Expression

Publication Info

  • Topic area: Enhancing expressive digital drawing through motor skill training and creativity support.
  • Keywords: Motor-mediated creativity, digital drawing, motor fluency, embodied cognition, creativity support tools, feedback systems, ideation prompts, expressive strokes, human-computer interaction, motor learning.

Background and Problem

  • Problem / challenge: Novices in digital drawing struggle to translate creative intent into expressive output due to limited motor fluency and the lack of systems that scaffold motor skills and expressive agency.
  • Significance: Addressing this gap can empower users to create expressive digital art, bridging the disconnect between intention and execution, and enhancing creative confidence.
  • Motivation and related work: Prior creativity support tools have focused on expanding features or automating tasks but have neglected the embodied motor skills critical to expressive drawing. Existing research in motor learning and embodied cognition highlights the importance of motor fluency, but HCI systems rarely integrate these principles into creativity tools.

Solution

  • Proposed approach: The authors introduce "motor-mediated creativity," a paradigm that enhances expressive digital drawing by explicitly cultivating motor fluency as a creative resource. This is operationalized through the system Motus.
  • Novelty:
    1. A new design paradigm for motor-mediated creativity, integrating motor training, reflective transfer, and creative application.
    2. Empirical insights from a formative study identifying novice challenges and effective feedback/prompting strategies.
    3. Development and evaluation of Motus, a system combining multimodal feedback and embodied prompts to improve expressive fluency and creative agency.
  • Procedure and key techniques:
    1. Design of a stroke taxonomy with 12 expressive primitives targeting key motor parameters like pressure, velocity, and rhythm.
    2. Development of multimodal feedback mechanisms (e.g., visual overlays, descriptive text, radar plots) to guide motor improvement.
    3. Use of embodied ideation prompts to connect motor actions with expressive intent.
    4. Controlled evaluation of Motus with novice participants to measure technical proficiency, expressive quality, and user experience.

Results

  • Concrete findings:
    • Participants using Motus showed significant improvements in motor fluency (e.g., smoother strokes, better pressure control) and expressive quality (expert-rated scores increased from ~5.2 to ~6.0 on a 10-point scale).
    • Objective metrics like SPARC (smoothness) and DTW (trajectory accuracy) revealed faster learning rates in groups receiving feedback and prompts.
    • Embodied prompts enhanced creative exploration, with participants reporting higher confidence and satisfaction in their expressive output.
  • Advantage over baselines:
    • Groups receiving both feedback and prompts (Full Motus) outperformed those with only feedback, only prompts, or no intervention in terms of technical and expressive gains.
    • The combined intervention yielded a 15% improvement in smoothness and a 12% improvement in trajectory accuracy compared to controls.
  • Experiments / evaluation:
    • A 2×2 factorial design with 36 participants tested the independent and combined effects of feedback and prompts.
    • Validation study with 9 additional participants on a different hardware platform (iPad Pro) confirmed the robustness of findings.
    • Metrics included objective motor performance (e.g., SPARC, DTW), expert ratings, and self-assessed expressiveness.
  • Limitations and future work:
    • The stroke taxonomy is not exhaustive and may not generalize to all artistic styles.
    • Long-term retention and transfer of skills were not assessed.
    • Expert artists were not included, and future systems may need to address their advanced needs.

Summary

This paper introduces Motus, a system that bridges motor skill training and creative ideation to enhance expressive digital drawing. By combining multimodal feedback with embodied prompts, Motus helps novices improve motor fluency and connect their movements to expressive outcomes. Controlled evaluations demonstrated significant gains in both technical proficiency and creative quality, with findings validated across hardware platforms. The work reframes creativity support tools to focus on embodied skill cultivation, offering a new trajectory for HCI research in digital art. Future work will explore broader stroke taxonomies, long-term learning effects, and applications for expert users.

Quick Actions

Share

Share this page

ios_share

https://hci.top/en/papers/chi/222126/2026

AdRecommended

Learn AI Coding at CodeNow

open_in_newOpen DOI Link
DOI: https://doi.org/10.1145/3772318.3791935
At a Glance

Paper Snapshot

fact_check
dataset
Source
CHI
calendar_month
Year
2026
emoji_events
Award
No award tagged
group
Authors
5 authors
sell
Subtopics
Haptic Wearables, Shape-Changing Interfaces & Soft Robotic Materials, Prototyping & User Testing, Creative Coding & Computational Art
work
Professions
UI/UX Designers, Product Designers, HCI Researchers
article
Content Status
Full text indexed
hub
Related Papers
1 related papers