T2.09.2One decision or learning objective per viewdesignresearch

One point per screen

Aliases: single-view learning goal · onboarding density · skippable onboarding

What it is

One decision or learning objective per view makes the heading, explanation, example, and action on a screen serve one purpose, such as deciding whether to connect a calendar or learning how a workspace organizes content. It is not a mechanical limit of one sentence or one control, and it does not require splitting short material across more screens. Granularity follows the decision, concept, and task continuity the user needs.

Why it happens

Several unrelated claims, choices, and new concepts compete for attention and leave the primary action unexplained. Excessive splitting instead adds navigation, context switching, and forced consumption. Dividing by objective rather than word count makes each view answerable: what am I deciding, or what should I understand when I leave? Skip and back let people regulate pace from prior knowledge, while completion state prevents repeated teaching.

Studying it

Use task analysis to identify decisions and prerequisite concepts, then compare merged, objective-based, and in-task versions. Measure correct choice, concept paraphrase, backtracking, skipping, completion time, omissions, and first-task performance. Observe linear screen-reader order, zoom scrolling, and focus. Include practiced users so new-user completion is not the only objective, and do not infer overload or irrelevance from short dwell time alone.

Where it stops holding

One objective may require several sentences, examples, and mutually exclusive choices; related evidence should remain together for judgment. Several simple, tightly related, low-risk settings can also share one view. High-risk consent must not be fragmented to hide the combined consequence, and a setup wizard should not add steps merely to satisfy “one point.” There is no universal maximum coach-mark count; task, device, and evidence decide.

Applying it

  • Write one internal objective for each view: “Here the user decides/learns ___.” Remove content that does not support it; when two independent predicates appear, reassess merge or split.
  • Combine heading, concise explanation, necessary example, and action into a complete objective. Do not impose a quota of one sentence or image; structure a long page instead of forcing a carousel.
  • Provide skip, back, exit, and reopen-later paths and remember explicit skips or completed guidance. Let people with an explicit skip or successful-completion record enter the task directly rather than repeating mandatory teaching after updates.
  • Test order and focus with keyboard, screen reader, zoom, narrow screens, and localization expansion. Verify that people who skip can still complete the core task or obtain help at the point of need.

Related

  • Same group: T2.09.1 Onboarding copy sells the value, not the steps · T2.09.3 Don't assume concepts the user doesn't have yet
  • Adjacent: T1.03.3 High-stakes situations favor completeness over brevity · T3.01.3 One question answered per section
  • Search terms: learning objective · onboarding density · skippable onboarding

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https://hci.top/en/handbook/T2.09.2