M2.07

Dialogue Flow and State Design

Cards in this group · 6

  1. M2.07.1Happy-path-only flows leave failure and walk-away unspecified
  2. M2.07.2Every dialogue state needs a way out
  3. M2.07.3A flowchart is not a substitute for real utterances
  4. M2.07.4Slot filling should accept scrambled order
  5. M2.07.5Cancel, restart, and help must work from every state
  6. M2.07.6State count grows past what you can test