| TS | 说服、信任与适当依赖 | | |
| AM | 对话式 AI、能动性与控制 | | |
emoji_events | AH | AI 治理与安全 | | |
| JR Jaspreet Ranjit et al. | 工作与专业知识中的 AI | | |
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| NC | 压力管理与情绪调节 | | |
emoji_events | EC | 网络游戏中的毒性与审核 | | |
| AQ Alice Qian et al. | 协同设计 | | |
emoji_events | QC | VR 与游戏的新路径:神经多样性、实体交互、福祉等 | | |
| AH | AI & Writing | | |
| SH | Caring at a Distance | | |
| | Doing CSCW Research | | |
| AB | Online Interactions with Friends and Strangers | | |
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| ML | | | |
| KF | | | |
emoji_events | BY | | | |
emoji_events | XW | | | |
emoji_events | CS | | | |
| PS Piotr Sapiezynski et al. | Session 2d: Analyzing and Shaping User Behavior on Social Media | | |
| | Session 1d: Understanding and Shaping Online Behavior | | |