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Institution: INESC-ID Lisboa
13 results

The Amplifying Effect of Explainability in AI-assisted Decision-making in Groups

In the era of artificial intelligence, AI-assisted decision-making has become a common paradigm. Explainable Artificial Intelligence has been one of the more explored factors in improving transparency of AI tools in AI-assisted decision-making, but sometimes with contradictory results. Furthermore, while individual…

RD
Regina de Brito Duarte et al.INESC-ID Lisboa

Conveying Emotions through Shape-changing to Children with and without Visual Impairment

Shape-changing skin is an exciting modality due to its accessible and engaging nature. Its softness and flexibility make it adaptable to different interactive devices that children with and without visual impairments can share. Although their potential as an emotionally expressive medium has been shown for sighted adu…

IN
Isabel Neto et al.University of Lisbon

"I'm not touching you. It's the robot! ": Inclusion through a Touch-based Robot among Mixed-Visual Ability Children

Children with visual impairments often struggle to fully participate in group activities due to limited access to visual cues. They have difficulty perceiving what is happening, when, and how to act—leading to children with and without visual impairments being frustrated with the group activity, reducing mutual intera…

IN
Isabel Neto et al.University of Lisbon

The Effects of Observing Robotic Ostracism on Children's Prosociality and Basic Needs

Research on robotic ostracism is still scarce and has only explored its effects on adult populations. Although the results revealed important carryover effects of robotic exclusion, there is no evidence yet that those results occur in child-robot interactions. This paper provides the first exploration of robotic ostra…

FC
Filipa Correia et al.Higher Technical Institute
AdRecommended

Learn AI Coding at CodeNow

Structured lessons, hands-on projects, and continuous updates for people bringing AI into real development work.

Explore Nowopen_in_new

"The Robot Made Us Hear Each Other": Fostering Inclusive Conversations among Mixed-Visual Ability Children

Inclusion is key in group work and collaborative learning. We developed a mediator robot to support and promote inclusion in group conversations, particularly in groups composed of children with and without visual impairment. We investigate the effect of two mediation strategies on group dynamics, inclusion, and perce…

IN
Isabel Neto et al.University of Lisbon

I Know I Am, But What Are You? How Culture and Self-Categorization Affect Emotions Toward Robots

As routinely working with robots spreads globally, it becomes important to understand how best to customize robots to each culture to maximize collaboration between humans and robots. In two distinct cultures (United States and Portugal) we examined group-based emotions toward robots with participants self-categorizin…

FC
Filipa Correia et al.Higher Technical Institute
Human-Robot Interaction; Human-Robot Interaction

Robotics-Based Interventions for Children’s Creativity

Robots have massively been introduced in children's lives, showing promising effects on education and learning. Parallel to this, children's creative levels show a decline related to different factors, including the standardized teaching and learning dynamics present in traditional school systems. This work aims to in…

PA
Patricia Alves-Oliveira et al.University of Michigan

Community Based Robot Design for Classrooms with Mixed Visual Abilities Children

Visually impaired children (VI) face challenges in collaborative learning in classrooms. Robots have the potential to support inclusive classroom experiences by leveraging their physicality, bespoke social behaviors, sensors, and multimodal feedback. However, the design of social robots for mixed-visual abilities clas…

IN
Isabel Neto et al.University of Lisbon

Reward Seeking or Loss Aversion?: Impact of Regulatory Focus Theory on Emotional Induction in Children and Their Behavior Towards a Social Robot

According to psychology research, emotional induction has positive implications in many domains such as therapy and education. Our aim in this paper was to manipulate the Regulatory Focus Theory to assess its impact on the induction of regulatory focus related emotions in children in a pretend play scenario with a soc…

ME
Maha Elgarf et al.KTH Royal Institute of Technology

Creativity Encounters between Children and Robots

Creativity is an intrinsic human ability with multiple benefits across the lifespan. Despite its importance, societies not always are well equipped with contexts for creativity stimulation; as a consequence, a major decline in creative abilities occurs at the age of 7 years old. We investigated the effectiveness of us…

PA
Patricia Alves-Oliveira et al.University of Michigan

Investigating the Opportunities for Technologies to Enhance QoL with Stroke Survivors and their Families

There are over 80 million stroke survivors globally, making it the main cause of long-term disability worldwide. Not only do the challenges associated with stroke affect the quality of life (QoL) of survivors, but also of their families. To explore these challenges and define design opportunities for technologies to i…

IS
Inês Santos Silva et al.INESC-ID Lisboa

Warping Deixis: Distorting Gestures to Enhance Collaboration

When engaged in communication, people often rely on pointing gestures to refer to out-of-reach content. However, observers frequently misinterpret the target of a pointing gesture. Previous research suggests that to perform a pointing gesture, people place the index finger on or close to a line connecting the eye to t…

MS
Mauricio Sousa et al.University of Toronto

Hybrid-Brailler: Combining Physical and Gestural Interaction for Mobile Braille Input and Editing

Braille input enables fast nonvisual entry speeds on mobile touchscreen devices. Yet, the lack of tactile cues commonly results in typing errors, which are hard to correct. We propose Hybrid-Brailler, an input solution that combines physical and gestural interaction to provide fast and accurate Braille input. We use t…

DT
Daniel Trindade et al.INESC-ID Lisboa
Paper TitleAuthorsResearch TopicsPaper DatabaseYear

The Amplifying Effect of Explainability in AI-assisted Decision-making in Groups

In the era of artificial intelligence, AI-assisted decision-making has become a common paradigm. Explainable Artificial Intelligence has been one of the more explored factors in improving transparency of AI tools in AI-assisted decision-making, but sometimes with contradictory results. Furthermore, while individual…

RD
Regina de Brito Duarte et al.INESC-ID Lisboa

Conveying Emotions through Shape-changing to Children with and without Visual Impairment

Shape-changing skin is an exciting modality due to its accessible and engaging nature. Its softness and flexibility make it adaptable to different interactive devices that children with and without visual impairments can share. Although their potential as an emotionally expressive medium has been shown for sighted adu…

IN
Isabel Neto et al.University of Lisbon
emoji_events

"I'm not touching you. It's the robot! ": Inclusion through a Touch-based Robot among Mixed-Visual Ability Children

Children with visual impairments often struggle to fully participate in group activities due to limited access to visual cues. They have difficulty perceiving what is happening, when, and how to act—leading to children with and without visual impairments being frustrated with the group activity, reducing mutual intera…

IN
Isabel Neto et al.University of Lisbon
emoji_events

The Effects of Observing Robotic Ostracism on Children's Prosociality and Basic Needs

Research on robotic ostracism is still scarce and has only explored its effects on adult populations. Although the results revealed important carryover effects of robotic exclusion, there is no evidence yet that those results occur in child-robot interactions. This paper provides the first exploration of robotic ostra…

FC
Filipa Correia et al.Higher Technical Institute
AdRecommended

Learn AI Coding at CodeNow

Structured lessons, hands-on projects, and continuous updates for people bringing AI into real development work.

Explore Nowopen_in_new

"The Robot Made Us Hear Each Other": Fostering Inclusive Conversations among Mixed-Visual Ability Children

Inclusion is key in group work and collaborative learning. We developed a mediator robot to support and promote inclusion in group conversations, particularly in groups composed of children with and without visual impairment. We investigate the effect of two mediation strategies on group dynamics, inclusion, and perce…

IN
Isabel Neto et al.University of Lisbon

I Know I Am, But What Are You? How Culture and Self-Categorization Affect Emotions Toward Robots

As routinely working with robots spreads globally, it becomes important to understand how best to customize robots to each culture to maximize collaboration between humans and robots. In two distinct cultures (United States and Portugal) we examined group-based emotions toward robots with participants self-categorizin…

FC
Filipa Correia et al.Higher Technical Institute
Human-Robot Interaction; Human-Robot Interaction

Robotics-Based Interventions for Children’s Creativity

Robots have massively been introduced in children's lives, showing promising effects on education and learning. Parallel to this, children's creative levels show a decline related to different factors, including the standardized teaching and learning dynamics present in traditional school systems. This work aims to in…

PA
Patricia Alves-Oliveira et al.University of Michigan

Community Based Robot Design for Classrooms with Mixed Visual Abilities Children

Visually impaired children (VI) face challenges in collaborative learning in classrooms. Robots have the potential to support inclusive classroom experiences by leveraging their physicality, bespoke social behaviors, sensors, and multimodal feedback. However, the design of social robots for mixed-visual abilities clas…

IN
Isabel Neto et al.University of Lisbon

Reward Seeking or Loss Aversion?: Impact of Regulatory Focus Theory on Emotional Induction in Children and Their Behavior Towards a Social Robot

According to psychology research, emotional induction has positive implications in many domains such as therapy and education. Our aim in this paper was to manipulate the Regulatory Focus Theory to assess its impact on the induction of regulatory focus related emotions in children in a pretend play scenario with a soc…

ME
Maha Elgarf et al.KTH Royal Institute of Technology

Creativity Encounters between Children and Robots

Creativity is an intrinsic human ability with multiple benefits across the lifespan. Despite its importance, societies not always are well equipped with contexts for creativity stimulation; as a consequence, a major decline in creative abilities occurs at the age of 7 years old. We investigated the effectiveness of us…

PA
Patricia Alves-Oliveira et al.University of Michigan

Investigating the Opportunities for Technologies to Enhance QoL with Stroke Survivors and their Families

There are over 80 million stroke survivors globally, making it the main cause of long-term disability worldwide. Not only do the challenges associated with stroke affect the quality of life (QoL) of survivors, but also of their families. To explore these challenges and define design opportunities for technologies to i…

IS
Inês Santos Silva et al.INESC-ID Lisboa

Warping Deixis: Distorting Gestures to Enhance Collaboration

When engaged in communication, people often rely on pointing gestures to refer to out-of-reach content. However, observers frequently misinterpret the target of a pointing gesture. Previous research suggests that to perform a pointing gesture, people place the index finger on or close to a line connecting the eye to t…

MS
Mauricio Sousa et al.University of Toronto

Hybrid-Brailler: Combining Physical and Gestural Interaction for Mobile Braille Input and Editing

Braille input enables fast nonvisual entry speeds on mobile touchscreen devices. Yet, the lack of tactile cues commonly results in typing errors, which are hard to correct. We propose Hybrid-Brailler, an input solution that combines physical and gestural interaction to provide fast and accurate Braille input. We use t…

DT
Daniel Trindade et al.INESC-ID Lisboa