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Author: 1897
12 results

SkullID: Through-Skull Sound Conduction based Authentication for Smartglasses

This paper investigates the use of through-skull sound conduction to authenticate smartglass users. We mount a surface transducer on the right mastoid process to play cue signals and capture skull-transformed audio responses through contact microphones on various skull locations. We use the resultant bio-acoustic info…

HS
Hyejin Shin et al.Samsung

ThumbAir: In-Air Typing for Head Mounted Displays

Typing while wearing a standalone Head Mounted Display (HMD)---systems without external input devices or sensors to support text entry---is hard. To address this issue, prior work has used external trackers to monitor finger movements to support in-air typing on virtual keyboards. While performance has been promising,…

HG
Hyunjae Gil et al.Ulsan National Institute of Science and Technology

WristAcoustic: Through-Wrist Acoustic Response Based Authentication for Smartwatches

PIN and pattern lock are difficult to accurately enter on small watch screens, and are vulnerable against guessing attacks. To address these problems, this paper proposes a novel implicit biometric scheme based on through-wrist acoustic responses. A cue signal is played on a surface transducer mounted on the dorsal wr…

JH
Jun Ho Huh et al.Samsung

GestureMeter: Design and Evaluation of a Gesture Password Strength Meter

Gestures drawn on touchscreens have been proposed as an authentication method to secure access to smartphones. They provide good usability and a theoretically large password space. However, recent work has demonstrated that users tend to select simple or similar gestures as their passwords, rendering them susceptible…

EC
Eunyong Cheon et al.Ulsan National Institute of Science and Technology
AdRecommended

Learn AI Coding at CodeNow

Structured lessons, hands-on projects, and continuous updates for people bringing AI into real development work.

Explore Nowopen_in_new

Sad or just jealous? Using Experience Sampling to Understand and Detect Negative Affective Experiences on Instagram

Social Network Services (SNSs) evoke diverse affective experiences. While most are positive, many authors have documented both the negative emotions that can result from browsing SNS and their impact: Facebook depression is a common term for the more severe results. However, while the importance of the emotions experi…

MR
Mintra Ruensuk et al.Ulsan National Institute of Science and Technology

SonarID: Using Sonar to Identify Fingers on a Smartwatch

The diminutive size of wrist wearables has prompted the design of many novel input techniques to increase expressivity. Finger identification, or assigning different functionality to different fingers, has been frequently proposed. However, while the value of the technique seems clear, its implementation remains chall…

JK
Jiwan Kim et al.Ulsan National Institute of Science and Technology

FingerText: Exploring and Optimizing Performance for Wearable, Mobile and One-Handed Typing

Typing on wearables while situationally impaired, such as while walking, is challenging. However, while HCI research on wearable typing is diverse, existing work focuses on stationary scenarios and fine-grained input that will likely perform poorly when users are on-the-go. To address this issue we explore single-hand…

DL
DoYoung Lee et al.Ulsan National Institute of Science and Technology

Dynamic Field of View Restriction in 360º Video: Aligning Optical Flow and Visual SLAM to Mitigate VIMS

Head-Mounted Display based Virtual Reality is proliferating. However, Visually Induced Motion Sickness (VIMS), which prevents many from using VR without discomfort, bars widespread adoption. Prior work has shown that limiting the Field of View (FoV) can reduce VIMS at a cost of also reducing presence. Systems that dyn…

PB
Paulo Bala et al.Instituto Superior Tecnico

SchemaBoard: Supporting Correct Assembly of Schematic Circuits using Dynamic In-Situ Visualization

Assembling circuits on breadboards using reference designs is a common activity among makers. While tools like Fritzing offer a simplified visualization of how components and wires are connected, such pictorial depictions of circuits are rare in formal educational materials and the vast bulk of online technical docume…

YK
Yoonji Kim et al.Chung-Ang University

Nailz: Sensing Hand Input with Touch Sensitive Nails

Touches between the fingers of an unencumbered hand represent a ready-to-use, eyes-free and expressive input space suitable for interacting with wearable devices such as smart glasses or watches. While prior work has focused on touches to the inner surface of the hand, touches to the nails, a practical site for mounti…

DL
DoYoung Lee et al.Ulsan National Institute of Science and Technology

Whiskers: Exploring the Use of Ultrasonic Haptic Cues on the Face

Haptic cues are a valuable feedback mechanism for smart glasses. Prior work has shown how they can support navigation, deliver notifications and cue targets. However, a focus on actuation technologies such as mechanical tactors or fans has restricted the scope of research to a small number of cues presented at fixed l…

HG
Hyunjae Gil et al.Ulsan National Institute of Science and Technology

Designing Socially Acceptable Hand-to-Face Input

Wearable head-mounted displays combine rich graphical output with an impoverished input space. Hand-to-face gestures have been proposed as a way to add input expressivity while keeping control movements unobtrusive. To better understand how to design such techniques, we describe an elicitation study conducted in a bus…

DL
DoYoung Lee et al.Ulsan National Institute of Science and Technology
Paper TitleAuthorsResearch TopicsPaper DatabaseYear

SkullID: Through-Skull Sound Conduction based Authentication for Smartglasses

This paper investigates the use of through-skull sound conduction to authenticate smartglass users. We mount a surface transducer on the right mastoid process to play cue signals and capture skull-transformed audio responses through contact microphones on various skull locations. We use the resultant bio-acoustic info…

HS
Hyejin Shin et al.Samsung

ThumbAir: In-Air Typing for Head Mounted Displays

Typing while wearing a standalone Head Mounted Display (HMD)---systems without external input devices or sensors to support text entry---is hard. To address this issue, prior work has used external trackers to monitor finger movements to support in-air typing on virtual keyboards. While performance has been promising,…

HG
Hyunjae Gil et al.Ulsan National Institute of Science and Technology

WristAcoustic: Through-Wrist Acoustic Response Based Authentication for Smartwatches

PIN and pattern lock are difficult to accurately enter on small watch screens, and are vulnerable against guessing attacks. To address these problems, this paper proposes a novel implicit biometric scheme based on through-wrist acoustic responses. A cue signal is played on a surface transducer mounted on the dorsal wr…

JH
Jun Ho Huh et al.Samsung

GestureMeter: Design and Evaluation of a Gesture Password Strength Meter

Gestures drawn on touchscreens have been proposed as an authentication method to secure access to smartphones. They provide good usability and a theoretically large password space. However, recent work has demonstrated that users tend to select simple or similar gestures as their passwords, rendering them susceptible…

EC
Eunyong Cheon et al.Ulsan National Institute of Science and Technology
AdRecommended

Learn AI Coding at CodeNow

Structured lessons, hands-on projects, and continuous updates for people bringing AI into real development work.

Explore Nowopen_in_new

Sad or just jealous? Using Experience Sampling to Understand and Detect Negative Affective Experiences on Instagram

Social Network Services (SNSs) evoke diverse affective experiences. While most are positive, many authors have documented both the negative emotions that can result from browsing SNS and their impact: Facebook depression is a common term for the more severe results. However, while the importance of the emotions experi…

MR
Mintra Ruensuk et al.Ulsan National Institute of Science and Technology

SonarID: Using Sonar to Identify Fingers on a Smartwatch

The diminutive size of wrist wearables has prompted the design of many novel input techniques to increase expressivity. Finger identification, or assigning different functionality to different fingers, has been frequently proposed. However, while the value of the technique seems clear, its implementation remains chall…

JK
Jiwan Kim et al.Ulsan National Institute of Science and Technology

FingerText: Exploring and Optimizing Performance for Wearable, Mobile and One-Handed Typing

Typing on wearables while situationally impaired, such as while walking, is challenging. However, while HCI research on wearable typing is diverse, existing work focuses on stationary scenarios and fine-grained input that will likely perform poorly when users are on-the-go. To address this issue we explore single-hand…

DL
DoYoung Lee et al.Ulsan National Institute of Science and Technology

Dynamic Field of View Restriction in 360º Video: Aligning Optical Flow and Visual SLAM to Mitigate VIMS

Head-Mounted Display based Virtual Reality is proliferating. However, Visually Induced Motion Sickness (VIMS), which prevents many from using VR without discomfort, bars widespread adoption. Prior work has shown that limiting the Field of View (FoV) can reduce VIMS at a cost of also reducing presence. Systems that dyn…

PB
Paulo Bala et al.Instituto Superior Tecnico

SchemaBoard: Supporting Correct Assembly of Schematic Circuits using Dynamic In-Situ Visualization

Assembling circuits on breadboards using reference designs is a common activity among makers. While tools like Fritzing offer a simplified visualization of how components and wires are connected, such pictorial depictions of circuits are rare in formal educational materials and the vast bulk of online technical docume…

YK
Yoonji Kim et al.Chung-Ang University

Nailz: Sensing Hand Input with Touch Sensitive Nails

Touches between the fingers of an unencumbered hand represent a ready-to-use, eyes-free and expressive input space suitable for interacting with wearable devices such as smart glasses or watches. While prior work has focused on touches to the inner surface of the hand, touches to the nails, a practical site for mounti…

DL
DoYoung Lee et al.Ulsan National Institute of Science and Technology

Whiskers: Exploring the Use of Ultrasonic Haptic Cues on the Face

Haptic cues are a valuable feedback mechanism for smart glasses. Prior work has shown how they can support navigation, deliver notifications and cue targets. However, a focus on actuation technologies such as mechanical tactors or fans has restricted the scope of research to a small number of cues presented at fixed l…

HG
Hyunjae Gil et al.Ulsan National Institute of Science and Technology

Designing Socially Acceptable Hand-to-Face Input

Wearable head-mounted displays combine rich graphical output with an impoverished input space. Hand-to-face gestures have been proposed as a way to add input expressivity while keeping control movements unobtrusive. To better understand how to design such techniques, we describe an elicitation study conducted in a bus…

DL
DoYoung Lee et al.Ulsan National Institute of Science and Technology