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Author: 16605
12 results

Swarm UIs: Impact of Assistance on Users’ Sense of Agency

Swarm UIs provide assistance to support users in their tasks and are increasingly explored in HCI. This paper studies the extent to which this assistance impacts users’ sense of agency. A reduced sense of agency can lead to non-use of the interface or a diminishing sense of responsibility regarding the consequences of…

OJ
Ophélie Jobert et al.CNRS

Investigating Single-Handed Microgesture Scrolling Techniques

Scrolling is ubiquitous in our daily computing experience. We explore how single-handed microgestures can be used for scrolling. Based on an analysis of the basic components necessary for scrolling, we selected 3 microgestures: Tap, Hold and Drag. Considering both rate and position controls, we designed 4 microgest…

SL
Suliac Lavenant et al.University of Lille

Studying the Simultaneous Visual Representation of Microgestures

Hand microgestures are promising for mobile interaction with wearable devices. However, they will not be adopted if practitioners cannot communicate to users the microgestures associated with the commands of their applications. This requires unambiguous representations that simultaneously shows the multiple microge…

VL
Vincent LAMBERT et al.University of Grenoble Alpes

Studying the Visual Representation of Microgestures

The representations of microgestures are essentials for researchers presenting their results through academic papers and system designers proposing tutorials to novice users. However, those representations remain disparate and inconsistent. As a first attempt to investigate how to best graphically represent microgest…

VL
Vincent LAMBERT et al.Laboratoire d'Informatique de Grenoble
AdRecommended

Learn AI Coding at CodeNow

Structured lessons, hands-on projects, and continuous updates for people bringing AI into real development work.

Explore Nowopen_in_new

µGlyph: a Microgesture Notation

In the active field of hand microgestures, microgesture descriptions are typically expressed informally and are accompanied by images, leading to ambiguities and contradictions. An important step in moving the field forward is a rigorous basis for precisely describing, comparing, and analyzing microgestures. Towards t…

AC
Adrien Chaffangeon Caillet et al.Laboratoire d'Informatique de Grenoble

Interaction Pace and User Preferences

The overall pace of interaction combines the user's pace and the system's pace, and a pace mismatch could impair user preferences (e.g., animations or timeouts that are too fast or slow for the user). Motivated by studies of speech rate convergence, we conducted an experiment to examine whether user preferences for sy…

AG
Alix Goguey et al.University of Grenoble Alpes

Morphino: A Nature-Inspired Tool for the Design of Shape-Changing Interfaces

The HCI community has a strong and growing interest in shape-changing interfaces (SCIs) that can offer dynamic affordance. In this context, there is an increasing need for HCI researchers and designers to form close relationships with disciplines such as robotics and material science in order to be able to truly harne…

IQ
Isabel Qamar et al.Massachusetts Institute of Technology

PickCells: A Physically Reconfigurable Cell-composed Touchscreen

Touchscreens are the predominant medium for interactions with digital services; however, their current fixed form factor narrows the scope for rich physical interactions by limiting interaction possibilities to a single, planar surface. In this paper we introduce the concept of PickCells, a fully re-configurable devic…

AG
Alix Goguey et al.University of Grenoble Alpes

Pulp Friction: Exploring the Finger Pad Periphery for Subtle Haptic Feedback

Current haptic feedback techniques on handheld devices are applied to the finger pad or the palm of the user. These state-of-the-art approaches are coarse-grained and tend to be intrusive, rather than subtle. In contrast, we present a new feedback technique that applies stimuli around the periphery of the finger pulp,…

AG
Alix Goguey et al.University of Grenoble Alpes

Characterizing Finger Pitch and Roll Orientation During Atomic Touch Actions

Atomic interactions in touch interfaces, like tap, drag, and flick, are well understood in terms of interaction design, but less is known about their physical performance characteristics. We carried out a study to gather baseline data about finger pitch and roll orientation during atomic touch input actions. Our resul…

AG
Alix Goguey et al.University of Grenoble Alpes

Improving Discoverability and Expert Performance in Force-Sensitive Text Selection for Touch Devices with Mode Gauges

Text selection on touch devices can be a difficult task for users. Letters and words are often too small to select directly, and the enhanced interaction techniques provided by the OS – magnifiers, selection handles, and methods for selecting at the character, word, or sentence level – often lead to as many usability…

AG
Alix Goguey et al.University of Grenoble Alpes

Storyboard-Based Empirical Modeling of Touch Interface Performance

Touch interactions are now ubiquitous, but few tools are available to help designers quickly prototype touch interfaces and predict their performance. For rapid prototyping, most applications only support visual design. For predictive modelling, tools such as CogTool generate performance predictions but do not represe…

AG
Alix Goguey et al.University of Grenoble Alpes
Paper TitleAuthorsResearch TopicsPaper DatabaseYear

Swarm UIs: Impact of Assistance on Users’ Sense of Agency

Swarm UIs provide assistance to support users in their tasks and are increasingly explored in HCI. This paper studies the extent to which this assistance impacts users’ sense of agency. A reduced sense of agency can lead to non-use of the interface or a diminishing sense of responsibility regarding the consequences of…

OJ
Ophélie Jobert et al.CNRS

Investigating Single-Handed Microgesture Scrolling Techniques

Scrolling is ubiquitous in our daily computing experience. We explore how single-handed microgestures can be used for scrolling. Based on an analysis of the basic components necessary for scrolling, we selected 3 microgestures: Tap, Hold and Drag. Considering both rate and position controls, we designed 4 microgest…

SL
Suliac Lavenant et al.University of Lille

Studying the Simultaneous Visual Representation of Microgestures

Hand microgestures are promising for mobile interaction with wearable devices. However, they will not be adopted if practitioners cannot communicate to users the microgestures associated with the commands of their applications. This requires unambiguous representations that simultaneously shows the multiple microge…

VL
Vincent LAMBERT et al.University of Grenoble Alpes

Studying the Visual Representation of Microgestures

The representations of microgestures are essentials for researchers presenting their results through academic papers and system designers proposing tutorials to novice users. However, those representations remain disparate and inconsistent. As a first attempt to investigate how to best graphically represent microgest…

VL
Vincent LAMBERT et al.Laboratoire d'Informatique de Grenoble
AdRecommended

Learn AI Coding at CodeNow

Structured lessons, hands-on projects, and continuous updates for people bringing AI into real development work.

Explore Nowopen_in_new

µGlyph: a Microgesture Notation

In the active field of hand microgestures, microgesture descriptions are typically expressed informally and are accompanied by images, leading to ambiguities and contradictions. An important step in moving the field forward is a rigorous basis for precisely describing, comparing, and analyzing microgestures. Towards t…

AC
Adrien Chaffangeon Caillet et al.Laboratoire d'Informatique de Grenoble
emoji_events

Interaction Pace and User Preferences

The overall pace of interaction combines the user's pace and the system's pace, and a pace mismatch could impair user preferences (e.g., animations or timeouts that are too fast or slow for the user). Motivated by studies of speech rate convergence, we conducted an experiment to examine whether user preferences for sy…

AG
Alix Goguey et al.University of Grenoble Alpes

Morphino: A Nature-Inspired Tool for the Design of Shape-Changing Interfaces

The HCI community has a strong and growing interest in shape-changing interfaces (SCIs) that can offer dynamic affordance. In this context, there is an increasing need for HCI researchers and designers to form close relationships with disciplines such as robotics and material science in order to be able to truly harne…

IQ
Isabel Qamar et al.Massachusetts Institute of Technology

PickCells: A Physically Reconfigurable Cell-composed Touchscreen

Touchscreens are the predominant medium for interactions with digital services; however, their current fixed form factor narrows the scope for rich physical interactions by limiting interaction possibilities to a single, planar surface. In this paper we introduce the concept of PickCells, a fully re-configurable devic…

AG
Alix Goguey et al.University of Grenoble Alpes

Pulp Friction: Exploring the Finger Pad Periphery for Subtle Haptic Feedback

Current haptic feedback techniques on handheld devices are applied to the finger pad or the palm of the user. These state-of-the-art approaches are coarse-grained and tend to be intrusive, rather than subtle. In contrast, we present a new feedback technique that applies stimuli around the periphery of the finger pulp,…

AG
Alix Goguey et al.University of Grenoble Alpes

Characterizing Finger Pitch and Roll Orientation During Atomic Touch Actions

Atomic interactions in touch interfaces, like tap, drag, and flick, are well understood in terms of interaction design, but less is known about their physical performance characteristics. We carried out a study to gather baseline data about finger pitch and roll orientation during atomic touch input actions. Our resul…

AG
Alix Goguey et al.University of Grenoble Alpes

Improving Discoverability and Expert Performance in Force-Sensitive Text Selection for Touch Devices with Mode Gauges

Text selection on touch devices can be a difficult task for users. Letters and words are often too small to select directly, and the enhanced interaction techniques provided by the OS – magnifiers, selection handles, and methods for selecting at the character, word, or sentence level – often lead to as many usability…

AG
Alix Goguey et al.University of Grenoble Alpes
emoji_events

Storyboard-Based Empirical Modeling of Touch Interface Performance

Touch interactions are now ubiquitous, but few tools are available to help designers quickly prototype touch interfaces and predict their performance. For rapid prototyping, most applications only support visual design. For predictive modelling, tools such as CogTool generate performance predictions but do not represe…

AG
Alix Goguey et al.University of Grenoble Alpes