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Author: 1229
11 results

Rememo: A Research-through-Design Inquiry Towards an AI-in-the-loop Therapist’s Tool for Dementia Reminiscence

Reminiscence therapy (RT) is a common non-pharmacological intervention in dementia care. Recent technology-mediated interventions have largely focused on people with dementia through solutions that replace human facilitators with conversational agents. However, the relational work of facilitation is critical in the ef…

CS
Celeste Seah et al.National University of Singapore

Crafting Interactive Paper Composites through Ancient Papermaking Techniques

Papermaking is an ancient yet evolving craft, with changes in techniques and materials giving paper contemporary qualities that keep it relevant for everyday use. This adaptability makes papermaking an ideal process for crafting computational composites for tangible interactions. We began by studying ancient Chinese p…

QY
Qian Ye et al.National University of Singapore

Slip Casting as a Machine for Making Textured Ceramic Interfaces

Ceramics provide a rich domain for exploring craft, fabrication, and diverse material textures that enhance tangible interaction. In this work, we explored slip-casting, a traditional ceramic technique where liquid clay is poured into a porous plaster mold that absorbs water from the slip to form a clay body. We adapt…

BH
Bo Han et al.National University of Singapore

ViFeed: Promoting Slow Eating and Food Awareness through Strategic Video Manipulation during Screen-Based Dining

Given the widespread presence of screens during meals, the notion that digital engagement is inherently incompatible with mindfulness. We demonstrate how the strategic design of digital content can enhance two core aspects of mindful eating: slow eating and food awareness. Our research unfolded in three sequential stu…

YC
Yang Chen et al.National University of Singapore
AdRecommended

Learn AI Coding at CodeNow

Structured lessons, hands-on projects, and continuous updates for people bringing AI into real development work.

Explore Nowopen_in_new

Designing Physical Interactions with Triboelectric Material Sensing

Physical interactions in Human-Computer Interaction (HCI) provide immersive ways for people to engage with technology. However, designers face challenges in integrating physical computing and modeling when designing physical interactions. We explore triboelectric material sensing, a promising technology that addresses…

XL
Xin Liu et al.National University of Singapore

Bridging Simulation and Reality: Augmented Virtuality for Mass Casualty Triage Training - From Landscape Analysis to Empirical Insights

Live drills are the gold standard for mass casualty incident (MCI) training but are often too resource-intensive for widespread implementation. Immersive technologies offer a promising alternative, but can they deliver comparable fidelity and effectiveness? Working with a local disaster response academy, this paper in…

YC
Yang Chen et al.National University of Singapore

E-Acrylic: Electronic-Acrylic Composites for Making Interactive Artifacts

Electronic composites incorporate computing into physical materials, expanding the materiality of interactive systems for designers. In this research, we investigated acrylic as a substrate for electronics. Acrylic is valued for its visual and structural properties and is used widely in industrial design. We propose e…

BH
Bo Han et al.National University of Singapore

PaperTouch: Tangible Interfaces through Paper Craft and Touchscreen Devices

Paper and touchscreen devices are two common objects found around us, and we investigated the potential of their intersection for tangible interface design. In this research, we developed PaperTouch, an approach to design paper based mechanisms that translate a variety of physical interactions to touch events on a cap…

QY
Qian Ye et al.National University of Singapore

Crafting Interactive Circuits on Glazed Ceramic Ware

Glazed ceramic is a versatile material that we use every day. In this paper, we present a new approach that instruments existing glazed ceramic ware with interactive electronic circuits. We informed this work by collaborating with a ceramics designer and connected his craft practice to our experience in physical compu…

CZ
Clement Zheng et al.National University of Singapore

Shape-Haptics: Planar & Passive Force Feedback Mechanisms for Physical Interfaces

We present Shape-Haptics, an approach for designers to rapidly design and fabricate passive force feedback mechanisms for physical interfaces. Such mechanisms are used in everyday interfaces and tools, and they are challenging to design. Shape-Haptics abstracts and broadens the haptic expression of this class of force…

CZ
Clement Zheng et al.National University of Singapore

Season Traveller: Multisensory Narration for Enhancing the Virtual Reality Experience

In the same way that we experience the real-world through a range of senses, experiencing a virtual environment through multiple sensory modalities may augment both our presence within a scenario and our reaction to it. In this paper, we present Season Traveller, a multisensory virtual reality (VR) narration of a jour…

NR
Nimesha Ranasinghe et al.National University of Singapore
Paper TitleAuthorsResearch TopicsPaper DatabaseYear

Rememo: A Research-through-Design Inquiry Towards an AI-in-the-loop Therapist’s Tool for Dementia Reminiscence

Reminiscence therapy (RT) is a common non-pharmacological intervention in dementia care. Recent technology-mediated interventions have largely focused on people with dementia through solutions that replace human facilitators with conversational agents. However, the relational work of facilitation is critical in the ef…

CS
Celeste Seah et al.National University of Singapore

Crafting Interactive Paper Composites through Ancient Papermaking Techniques

Papermaking is an ancient yet evolving craft, with changes in techniques and materials giving paper contemporary qualities that keep it relevant for everyday use. This adaptability makes papermaking an ideal process for crafting computational composites for tangible interactions. We began by studying ancient Chinese p…

QY
Qian Ye et al.National University of Singapore
emoji_events

Slip Casting as a Machine for Making Textured Ceramic Interfaces

Ceramics provide a rich domain for exploring craft, fabrication, and diverse material textures that enhance tangible interaction. In this work, we explored slip-casting, a traditional ceramic technique where liquid clay is poured into a porous plaster mold that absorbs water from the slip to form a clay body. We adapt…

BH
Bo Han et al.National University of Singapore
emoji_events

ViFeed: Promoting Slow Eating and Food Awareness through Strategic Video Manipulation during Screen-Based Dining

Given the widespread presence of screens during meals, the notion that digital engagement is inherently incompatible with mindfulness. We demonstrate how the strategic design of digital content can enhance two core aspects of mindful eating: slow eating and food awareness. Our research unfolded in three sequential stu…

YC
Yang Chen et al.National University of Singapore
AdRecommended

Learn AI Coding at CodeNow

Structured lessons, hands-on projects, and continuous updates for people bringing AI into real development work.

Explore Nowopen_in_new

Designing Physical Interactions with Triboelectric Material Sensing

Physical interactions in Human-Computer Interaction (HCI) provide immersive ways for people to engage with technology. However, designers face challenges in integrating physical computing and modeling when designing physical interactions. We explore triboelectric material sensing, a promising technology that addresses…

XL
Xin Liu et al.National University of Singapore
emoji_events

Bridging Simulation and Reality: Augmented Virtuality for Mass Casualty Triage Training - From Landscape Analysis to Empirical Insights

Live drills are the gold standard for mass casualty incident (MCI) training but are often too resource-intensive for widespread implementation. Immersive technologies offer a promising alternative, but can they deliver comparable fidelity and effectiveness? Working with a local disaster response academy, this paper in…

YC
Yang Chen et al.National University of Singapore

E-Acrylic: Electronic-Acrylic Composites for Making Interactive Artifacts

Electronic composites incorporate computing into physical materials, expanding the materiality of interactive systems for designers. In this research, we investigated acrylic as a substrate for electronics. Acrylic is valued for its visual and structural properties and is used widely in industrial design. We propose e…

BH
Bo Han et al.National University of Singapore

PaperTouch: Tangible Interfaces through Paper Craft and Touchscreen Devices

Paper and touchscreen devices are two common objects found around us, and we investigated the potential of their intersection for tangible interface design. In this research, we developed PaperTouch, an approach to design paper based mechanisms that translate a variety of physical interactions to touch events on a cap…

QY
Qian Ye et al.National University of Singapore

Crafting Interactive Circuits on Glazed Ceramic Ware

Glazed ceramic is a versatile material that we use every day. In this paper, we present a new approach that instruments existing glazed ceramic ware with interactive electronic circuits. We informed this work by collaborating with a ceramics designer and connected his craft practice to our experience in physical compu…

CZ
Clement Zheng et al.National University of Singapore

Shape-Haptics: Planar & Passive Force Feedback Mechanisms for Physical Interfaces

We present Shape-Haptics, an approach for designers to rapidly design and fabricate passive force feedback mechanisms for physical interfaces. Such mechanisms are used in everyday interfaces and tools, and they are challenging to design. Shape-Haptics abstracts and broadens the haptic expression of this class of force…

CZ
Clement Zheng et al.National University of Singapore

Season Traveller: Multisensory Narration for Enhancing the Virtual Reality Experience

In the same way that we experience the real-world through a range of senses, experiencing a virtual environment through multiple sensory modalities may augment both our presence within a scenario and our reaction to it. In this paper, we present Season Traveller, a multisensory virtual reality (VR) narration of a jour…

NR
Nimesha Ranasinghe et al.National University of Singapore