Blowfish Band: A Wearable Inflatable Fidget for Self-Stimulatory (Stim) Behaviors

Haptic WearablesCognitive Impairment & Neurodiversity (Autism, ADHD, Dyslexia)Universal & Inclusive DesignSpecial Education TeachersDisability Service Providers

This pictorial presents an autobiographical design study of the Blowfish Band, a spiky, inflatable sensory wearable I created and wore as an autistic designer-researcher. Through photography and reflection, I explore how manual inflation and tactile interaction supported unmasking, emotional regulation, and reduced harmful stimming behaviors such as skin-picking. Worn across a range of real-world settings, the band offered a way to reclaim agency over sensory needs, often suppressed to conform to social norms. By documenting changes to my skin and reflecting on the ethical tensions of designing for behavior change, I examine how interaction for self-use can center personal autonomy. This work contributes a first-person perspective on neurodivergent stim experiences with interactive products and proposes that designing for one’s own sensory needs can reveal new possibilities for ethical behavior change in HCI. The pictorial also offers design considerations for wearability, multi-sensory interaction, and manual control to support self-directed, sensory-focused engagement.

Quick Actions

Share

Share this page

ios_share

https://hci.top/en/papers/dis/200706/2025

AdRecommended

Learn AI Coding at CodeNow

At a Glance

Paper Snapshot

fact_check
dataset
Source
DIS
calendar_month
Year
2025
emoji_events
Award
No award tagged
group
Authors
1 authors
sell
Subtopics
Haptic Wearables, Cognitive Impairment & Neurodiversity (Autism, ADHD, Dyslexia), Universal & Inclusive Design
work
Professions
Special Education Teachers, Disability Service Providers
article
Content Status
Abstract only
hub
Related Papers
4 related papers