Stick-To-XR: Understanding Stick-Based User Interface Design for Extended Reality

Hand Gesture RecognitionMixed Reality WorkspacesSoftware Engineers & DevelopersAI/ML Researchers & Engineers

This work explores the design of stick-shaped Tangible User Interfaces (TUI) for Extended Reality (XR). While sticks are widely used in everyday objects, their applications as a TUI in XR have not been systematically studied. We conducted a participatory design session with twelve experts in XR and Human-Computer Interaction to investigate the affordances of stick-based objects and how to utilize them in XR. As a result, we presented a taxonomy of stick-based objects' affordances in terms of their functions and holding gestures. Following that, we proposed four types of stick-based XR controller forms and discussed their advantages and limitations. In the end, we juxtaposed twenty-six existing XR controllers against our proposed forms and identified Landed (Cane) Stick, Thin Stick's flexible usages, and Modular Design as the major opportunities that remain unexamined yet for stick-based XR TUI design.

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https://hci.top/en/papers/dis/164651/2024

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DIS
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Year
2024
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3 authors
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Hand Gesture Recognition, Mixed Reality Workspaces
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Software Engineers & Developers, AI/ML Researchers & Engineers
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Abstract only
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