Jamming-as-exploration: Creating and Playing Games to Explore Gender Identity

Role-Playing & Narrative GamesGender & Race Issues in HCILGBTQ+ Community Technology DesignGame Developers & DesignersDancers & Performing Artists

Title of the Paper

Jamming-as-exploration: Creating and Playing Games to Explore Gender Identity

Paper Information

  • Research Area: Game Design, Gender Identity Exploration, Human-Computer Interaction (HCI)
  • Keywords: Gender Identity Exploration, Game Design, Game Jam, Qualitative Research, Reflective Design, Virtual Character Design, Social Support, Diverse Representation, Virtual Communities, Mental Health

Research Background and Problem

  • Problems or Challenges Identified by the Authors:

    • Gender identity exploration in mainstream games is often constrained by designers' biases and lacks adequate design support.
    • Gender representation in games remains rooted in binary norms, with limited representation of transgender and non-binary characters.
    • Mainstream games lack reflective and creative design support for gender exploration.
  • Importance of the Problem:

    • Gender identity is a complex, multidimensional concept, and its exploration is crucial for mental health and self-awareness.
    • Games, as virtual laboratories, can provide users with a safe environment to reflect on and explore their identities, but this potential remains underutilized in design.
  • Research Motivation and Related Work:

    • Games have been described as "identity laboratories," offering safe spaces for experimenting with and exploring gender identity.
    • Previous studies have examined how role-playing games support gender self-exploration but have not analyzed the specific mechanisms and elements within games.
    • This research aims to design and test how game jam practices can facilitate gender identity exploration and analyze which game mechanisms can extend this purpose.

Solution

  • Proposed Solution or Approach:

    • Conduct virtual game jams using the "Research-through-Design" methodology to encourage participants to design and create game prototypes related to gender identity exploration.
    • Utilize exit surveys, game interviews, and game content analysis to understand game mechanisms, participant experiences, and feedback.
  • Innovative Aspects of the Solution:

    • The game jam is centered on inclusivity for transgender and diverse participants, allowing individuals of all gender identity backgrounds to participate.
    • Provides a design-driven environment that encourages participants to reflect on their own or others' identities while utilizing game elements to explore and redefine gender identity.
    • Combines various game formats to explore gender identity discovery processes, including character creation, social interaction, and emotional expression.
  • Implementation Steps and Key Techniques:

    • Preparation Phase: Develop a game jam design framework for sensitive topics, including design handbooks, Miro boards, and Discord server organization.
    • Game Jam Activities: Facilitate participants in creating games related to gender identity themes through teamwork or independent efforts.
    • Game Analysis: Use autoethnography and thematic analysis to deeply understand game content and mechanisms.
    • Follow-up Interviews: Conduct in-depth interviews with developers to understand motivations, creative processes, and reflections on gender identity exploration.

Research Outcomes

  • Specific Results:

    • Eight thematic games were submitted, encompassing various genres (e.g., visual platformers, role-playing games, card games, and text-based adventure games), with core mechanisms supporting different forms of gender exploration and reflection.
    • These games concretized the process of reflection and exploration related to gender identity, turning games into bridges for identity discovery.
  • Advantages Compared to Existing Solutions:

    • Provides a flexible and reflective game design approach.
    • Encourages participants to express personal experiences through game creativity, fostering diverse social discussions.
    • Promotes collaborative exploration and co-creation of gender identity through the game jam process.
  • Experimental or Evaluation Results:

    • Game elements (e.g., character creation, social interaction, open-ended settings) were frequently mentioned as key components supporting gender identity exploration.
    • The game jam itself became a medium for exploration and reflection, with participants reassessing their gender identity perceptions through design activities.
  • Limitations and Future Directions:

    • Limitations: While the virtual format of the game jam increased flexibility, it may lack the interactive experience of face-to-face events; participants with limited technical resources may face barriers.
    • Future Directions:
      • Expand game design to multimodal environments, such as virtual reality and sound feedback, to enhance the immersion of gender identity exploration.
      • Analyze responses from different players and designers during game interactions to support the development of more inclusive game exploration experience models.
      • Investigate how gender identity exploration functionalities can be integrated into mainstream games and other technological platforms.

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https://hci.top/en/papers/chi/96576/2023

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DOI: https://doi.org/10.1145/3544548.3580646
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Source
CHI
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Year
2023
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Authors
5 authors
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Subtopics
Role-Playing & Narrative Games, Gender & Race Issues in HCI, LGBTQ+ Community Technology Design
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Professions
Game Developers & Designers, Dancers & Performing Artists
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