Understanding Wheelchair Users' Preferences for On-Body, In-Air, and On-Wheelchair Gestures
Honorable MentionAuthors
Full-Body Interaction & Embodied InputMotor Impairment Assistive Input TechnologiesDisability Service Providers
Title of the Paper
Understanding Wheelchair Users’ Preferences for On-Body, In-Air, and On-Wheelchair Gestures
Paper Information
- Research Domain: Assistive technology design, interaction for users with motor impairments, gesture-based interaction
- Keywords: Gesture input, wheelchair users, motor impairments, mobility impairments, gesture elicitation, in-air gestures, on-body gestures, wheelchair gestures, motor impairment studies, assistive technology
Research Background and Problem Statement
-
Identified Issues or Challenges:
- Gesture input typically requires a high level of motor ability, which may not be applicable to users with motor impairments, resulting in significant accessibility challenges when using touchscreens and gesture interfaces.
- Existing research primarily focuses on able-bodied users and touch-based input, with limited studies on gestures performed by wheelchair users in their personal, in-air, or wheelchair spaces.
-
Significance of the Research:
- Exploring wheelchair users’ preferences for different types of gestures and the relationship between gestures and motor impairments can contribute to designing more user-friendly interaction systems for this group.
-
Motivation and Related Work:
- Wheelchairs are common assistive devices, and wheelchair users may have unique gesture preferences due to their specific motor function levels.
- Most existing research on in-air and on-body gestures targets able-bodied users, while studies on gesture input within the "chair space" of wheelchair users are extremely limited.
Proposed Solution
-
Methodology or Proposed Solution:
- Conduct a gesture elicitation study by inviting 11 wheelchair users to design suitable gestures for 21 common commands (e.g., turning on the TV, playing music).
- Analyze the types of gestures proposed by users (on-body gestures, in-air gestures, and wheelchair gestures) and their relationship with self-reported motor impairments.
-
Innovative Aspects of the Solution:
- This study is the first to systematically investigate wheelchair users’ preferences for on-body, in-air, and wheelchair gesture inputs.
- Proposes ability-based design principles to support these input types, enabling personalized gesture sets tailored to users’ capabilities.
-
Implementation Steps and Key Techniques:
- Select 21 system function referents covering operational, content access, and navigation commands.
- Invite participants to design a suitable gesture for each referent.
- Extract gesture characteristics (e.g., gesture location, type, range of motion).
- Analyze the relationship between gestures and participants’ self-reported motor impairments (e.g., low strength, rapid fatigue).
- Calculate consistency across users’ gestures and perform data modeling.
Research Findings
-
Specific Results:
- Gesture Preferences:
- Participants showed a clear preference for on-body gestures (47.6%) and in-air gestures (40.7%) over wheelchair gestures (11.7%).
- Most gestures were performed using one hand (78.3%), with touch-based output being the most common (34.2%).
- Consistency Analysis:
- Agreement rates for gestures across users for the same referent were very low (≤5.5%), highlighting highly personalized gesture needs.
- User Self-Reported Evaluations:
- Participants rated their gestures as easy to perform (average score 6.83/7), easy to remember (5.48/7), and socially acceptable (6.42/7).
- Gesture Preferences:
-
Advantages and Innovations:
- This study is the first to systematically reveal the characteristics of gestures performed by wheelchair users within the "chair space," providing empirical support for ability-based gesture design.
- Offers design recommendations to support the coexistence of on-body, in-air, and wheelchair gestures, enhancing flexibility and adaptability in design practices.
-
Limitations and Future Directions:
- Limitations:
- Small sample size (11 participants), which may limit the generalizability of the findings.
- Gesture data was not recorded using computational methods, restricting feature modeling and evaluation.
- Future Directions:
- Increase sample diversity and size to study the impact of cultural backgrounds on gesture preferences.
- Integrate machine learning methods to enable adaptive modeling of gesture recognition systems.
- Explore complementary use of gesture input with devices such as smartphones to enhance user experience.
- Limitations:
Research Questions / Practical Problems
Question signals indexed for this paper.
help
Research Questions
3- What preferences do wheelchair users have for on-body gestures, mid-air gestures, and gestures within the wheelchair area?Category: Accessibility Support Needs and Design Pain PointsSimilar questionsarrow_forward
- What is the relationship between wheelchair users' gesture preferences and self-reported motor impairments?Category: Accessibility Support Needs and Design Pain PointsSimilar questionsarrow_forward
- How can ability-based interaction systems be designed to support personalized gesture input for wheelchair users?Category: Accessibility Support Needs and Design Pain PointsSimilar questionsarrow_forward
lightbulb
Practical Problems
1- Wheelchair users struggle to use touchscreens and traditional gesture interactions.Category: Accessibility Support Needs and Design Pain PointsSimilar questionsarrow_forward
- 75%
Designing Upper-Body Gesture Interaction with and for People with Spinal Muscular Atrophy in VR
CHI '24· Full-Body Interaction & Embodied Input +1
- 75%
MotionBlocks: Modular Geometric Motion Remapping for More Accessible Upper Body Movement in Virtual Reality
CHI '25· Full-Body Interaction & Embodied Input +2
Based on Jaccard similarity of research subtopics & professions (≥60%)
Quick Actions
AdRecommended
Learn AI Coding at CodeNow
open_in_newOpen DOI Link
DOI: https://doi.org/10.1145/3544548.3580929
At a Glance
fact_checkPaper Snapshot
dataset
Source
CHI
calendar_month
Year
2023
emoji_events
Award
Honorable Mention
group
Authors
3 authors
sell
Subtopics
Full-Body Interaction & Embodied Input, Motor Impairment Assistive Input Technologies
work
Professions
Disability Service Providers
article
Content Status
Full text indexed
hub
Related Papers
2 related papers