Defining and Identifying Attention Capture Deceptive Designs in Digital Interfaces

Dark Patterns RecognitionPrivacy Policy MakersContent Governance & Platform Compliance Teams

Title of the Paper

Defining and Identifying Attention Capture Deceptive Designs in Digital Interfaces

Paper Information

  • Subject Area: Human-Computer Interaction and Digital Well-being
  • Keywords: Digital well-being, harmful design, deceptive design, dark patterns, technology overuse, attention economy

Research Background and Problem

  • Problem or Challenge:

    • Digital service designs often aim to maximize users' time and frequency of use, which can lead to feelings of regret or dissatisfaction over wasted time.
    • While dark patterns causing financial and privacy harm have been identified, designs that harm user attention lack systematic research.
  • Significance:

    • User attention has become a core resource in the digital economy, and designs that harm attention can negatively impact users' mental health and sense of self-efficacy.
    • Systematically identifying these patterns will help designers resist such practices and assist policymakers in regulating them.
  • Research Motivation and Related Work:

    • The authors aim to fill this gap through a systematic literature review and provide references for the design and policy communities.
    • Previous research has focused on dark patterns causing financial and privacy issues, but attention harm has been severely overlooked.

Solution

  • Method or Solution:

    • The authors propose a definition for "Attention Capture Damaging Patterns" (ACDPs) and identify specific design patterns through a literature review.
    • They collected relevant literature to analyze how digital interfaces exploit psychological vulnerabilities to capture user attention and explored the negative impacts of these designs.
  • Innovation:

    • Developed a clear definition and identification criteria to better recognize attention-harming patterns.
    • Proposed a taxonomy based on 11 specific patterns, such as "Infinite Scroll" and "Neverending Autoplay."
  • Implementation Steps and Techniques:

    • Conducted systematic literature screening and analysis following PRISMA guidelines.
    • Proposed five major evaluation criteria (e.g., exploitation of psychological vulnerabilities, automation of user experience) and classified patterns based on these criteria.

Research Outcomes

  • Specific Outcomes:

    • Identified 11 attention capture damaging design patterns, including:
      • Infinite Scroll
      • Casino Pull-to-Refresh
      • Neverending Autoplay
      • Guilty Pleasure Recommendations
      • Fake Social Notifications
      • And others
  • Comparison with Existing Solutions:

    • This taxonomy extends existing dark pattern research by incorporating digital well-being into the discussion.
    • Identifying attention-harming patterns provides designers with a structural tool to resist harmful designs and helps policymakers consider regulatory needs in the attention economy.
  • Experimental or Evaluation Results:

    • The identified attention-harming patterns comprehensively cover areas such as social media, video platforms, and digital games.
    • Some patterns, such as "Infinite Scroll," have been proven to affect users' sense of time and self-control, leading to feelings of regret.
  • Limitations and Future Directions:

    • Limitations:
      • The primary focus is on social media and digital games, with less attention to other domains.
      • The literature review may not include the most recent research findings.
    • Future Work:
      • Explore the application of ACDPs in other domains (e.g., educational technology and productivity tools).
      • Develop new digital self-control tools to effectively intervene in these harmful patterns.
      • Advocate for new technology business models to reduce coercive attention-capturing behaviors.

Through this systematic review and taxonomy, the authors aim to provide a practical reference framework for designers and policymakers, promoting design practices aligned with user well-being.

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https://hci.top/en/papers/chi/96012/2023

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DOI: https://doi.org/10.1145/3544548.3580729
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Source
CHI
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Year
2023
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3 authors
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Dark Patterns Recognition
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Privacy Policy Makers, Content Governance & Platform Compliance Teams
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