Inpher: Inferring Physical Properties of Virtual Objects from Mid-Air Interaction

Full-Body Interaction & Embodied InputMixed Reality WorkspacesSoftware Engineers & DevelopersHCI Researchers

We present Inpher, a virtual reality system for setting physical properties of virtual objects using mid-air interaction. Users simply grasp virtual objects and mimic their desired physical movement. The physical properties required to fulfill that movement will then be inferred directly from that motion. We provide a 3D user interface that does not require users to have an abstract model of physical properties. Our approach leverages users' real world experiences with physics. We conducted a bodystorming to investigate users' mental model of physics. Based on our iterative design process, we implemented techniques for inferring mass, bounciness and friction. We conducted a case study with 15 participants with varying levels of physics education. The results indicate that users are capable of demonstrating the required interactions and achieve satisfying results.

Quick Actions

Share

Share this page

ios_share

https://hci.top/en/papers/chi/6846/2018

AdRecommended

Learn AI Coding at CodeNow

At a Glance

Paper Snapshot

fact_check
dataset
Source
CHI
calendar_month
Year
2018
emoji_events
Award
No award tagged
group
Authors
3 authors
sell
Subtopics
Full-Body Interaction & Embodied Input, Mixed Reality Workspaces
work
Professions
Software Engineers & Developers, HCI Researchers
article
Content Status
Abstract only
hub
Related Papers
5 related papers