A Wee Bit More Interaction: Designing and Evaluating an Overactive Bladder App

Mental Health Apps & Online Support CommunitiesChronic Disease Self-Management (Diabetes, Hypertension, etc.)Physicians, Nurses & CliniciansPsychiatrists & PsychotherapistsCommunity Health Workers

Overactive Bladder (OAB) is a widespread condition, affecting 20% of the population. Even though it is a treatable condition, people often do not seek treatment. In this paper, we describe how we co-designed and evaluated with 30 stakeholders (9 medical professionals and 21 end-users) an OAB mobile health application that aims to increase adherence to self-managed treatment. Our results support previous research that visualizing progress, setting goals, receiving reminders and feedback increases use. We discovered that games could be used successfully as a distraction technique for urge suppression. Contrary to the current research direction, automatically calculated features could be a detriment to app interaction. Regarding evaluation, we found that designers may not want to rely only on questionnaires when assessing the success of a game and its emotional impact on users.

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https://hci.top/en/papers/chi/5869/2019

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CHI
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Year
2019
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2 authors
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Mental Health Apps & Online Support Communities, Chronic Disease Self-Management (Diabetes, Hypertension, etc.)
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Physicians, Nurses & Clinicians, Psychiatrists & Psychotherapists, Community Health Workers
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