Flotation Simulation in a Cable-driven Virtual Environment – A Study with Parasailing

Electrical Muscle Stimulation (EMS)Full-Body Interaction & Embodied Input

This paper presents flotation simulation in a cable-driven virtual environment. For this, a virtual parasailing system was developed, where the visual stimulus was provided through a VR headset and the physical stimulus was given by wires. In order to prevent the user from moving out of the limited workspace of the cable-driven system, the visual acceleration was washout-filtered to produce the physical acceleration. In the parasailing trajectory, we focused on the stages of vertical acceleration/deceleration and conducted an experiment to identify how much gain can be applied to the visual acceleration, which makes the user feel the natural self-motion when integrated with physical stimulus. Then, the results were tested using several types of full-course virtual parasailing. The results showed that fairly large differences between visual and physical stimuli would be accepted and different gains could be assigned depending on the user’s altitudes.

Quick Actions

Share

Share this page

ios_share

https://hci.top/en/papers/chi/5080/2018

AdRecommended

Learn AI Coding at CodeNow

At a Glance

Paper Snapshot

fact_check
dataset
Source
CHI
calendar_month
Year
2018
emoji_events
Award
No award tagged
group
Authors
6 authors
sell
Subtopics
Electrical Muscle Stimulation (EMS), Full-Body Interaction & Embodied Input
work
Professions
—
article
Content Status
Abstract only
hub
Related Papers
2 related papers