More Than a Show: Using Personalized Immersive Theater to Educate and Engage the Public in Technology Ethics

Inclusive DesignTechnology Ethics & Critical HCIDesign FictionGovernment Officials & Civil ServantsHCI ResearchersSociologists & Anthropologists

Devising strategies to engage the public in discussions around the design and development of technology is critical to building a future that works for everyone. This paper presents a novel case study, an immersive theater experience, "Quantified Self," that combines aspects of design fiction and user enactments to construct a public engagement opportunity about technology ethics. Our audience supplied their social data (Facebook, Twitter...) and received a personalized experience where they interacted with a narrative and technology exhibits. We used a design model targeting goals of engagement, education, and discussion. Here we overview the design and production of Quantified Self and report on the results (240 participants over 6 performances) and findings from audience surveys (n=179/240) and cast/crew interviews (n=15/22). We found our approach attracted a wide audience interested in different elements of the show. Affordances and challenges of our model are discussed in detail.

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https://hci.top/en/papers/chi/3797/2018

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Source
CHI
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Year
2018
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3 authors
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Subtopics
Inclusive Design, Technology Ethics & Critical HCI, Design Fiction
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Government Officials & Civil Servants, HCI Researchers, Sociologists & Anthropologists
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Abstract only
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4 related papers