Dynamics of Aimed Mid-air Movements

Hand Gesture RecognitionFull-Body Interaction & Embodied Input

Mid-air arm movements are ubiquitous in VR, AR, and gestural interfaces. While mouse movements have received some attention, the dynamics of mid-air movements are understudied in HCI. In this paper we present an exploratory analysis of the dynamics of aimed mid-air movements. We explore the 3rd order lag (3OL) and existing 2nd order lag (2OL) models for modeling these dynamics. For a majority of movements the 3OL model captures mid-air dynamics better, in particular acceleration. The models can effectively predict the complete time series of position, velocity and acceleration of aimed movements given an initial state and a target using three (2OL) or four (3OL) free parameters.

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https://hci.top/en/papers/chi/32567/2020

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DOI: https://doi.org/10.1145/3313831.3376194
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CHI
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2020
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2 authors
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Hand Gesture Recognition, Full-Body Interaction & Embodied Input
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