Endless Swipes and Recommendations: The Impact of Short-Form Video Platforms on Context-Switching and Children’s Working Memory

Honorable Mention
Child-Computer Interaction DesignYouth Online Safety & PrivacyBehavior Change & Reflection TechnologyEarly Childhood EducatorsUniversity Professors & Researchers

Paper Title

Endless Swipes and Recommendations: The Impact of Short-Form Video Platforms on Context-Switching and Children’s Working Memory

Publication Info

  • Topic area: Cognitive effects of short-form video platforms on children
  • Keywords: short-form video, working memory, context switching, children, swipe interface, recommendation systems, cognitive load, attention, YouTube Shorts, experimental study

Background and Problem

  • Problem / challenge: The cognitive effects of short-form video (SFV) platforms, particularly on children’s short-term memory (STM) and working memory (WM), are not well understood. Prior studies suggest SFVs may impair attention and memory, but empirical evidence on their impact on STM and WM is lacking.
  • Significance: Understanding how SFV features like swipe interfaces and recommendation systems affect children’s cognitive functions is critical, given the widespread use of these platforms among younger audiences and their potential implications for learning and attention.
  • Motivation and related work: Previous research has shown that rapid context switching, multitasking, and high-novelty environments can impair memory and executive function. However, the specific effects of SFVs on children’s STM and WM, and the role of platform features in driving context switching, remain unexplored.

Solution

  • Proposed approach: A controlled between-subjects experiment examining the effects of SFV platform features (swipe interface and recommendation systems) on children’s STM and WM using a 2 × 2 factorial design, complemented by two long-form video (LFV) baseline conditions.
  • Novelty:
    1. Empirical evaluation of how SFV-induced context switching affects STM and WM in children.
    2. Analysis of the cognitive impact of specific SFV features, such as swipe interfaces and recommendation systems.
    3. Insights into mitigating excessive context switching through alternative platform designs like autoplay and single-topic playlists.
  • Procedure and key techniques:
    • Participants: 180 children (grades 4–6), with 173 valid datasets after exclusions.
    • Experimental groups: Six conditions, including two LFV baselines and four SFV groups varying by interaction mode (swipe vs. autoplay) and content source (playlist vs. recommendation system).
    • Measures: Pre- and post-tests using forward and backward digit span tasks to assess STM and WM, along with context-switching metrics (video and category switches) and self-reported measures.
    • Statistical analysis: ANCOVA and regression models to evaluate memory performance and context-switching effects.

Results

  • Concrete findings:
    • No significant differences in STM or WM performance were observed across experimental groups.
    • Higher levels of video and category switching were marginally associated with declines in WM but not STM.
    • Swipe interfaces increased video switching, while recommendation systems increased category switching.
  • Advantage over baselines:
    • Groups with high context switching (e.g., swipe + recommendation system) exhibited the greatest variability in switching behaviors, which correlated with marginal WM declines.
    • LFV groups showed minimal context switching and no significant cognitive effects.
  • Experiments / evaluation:
    • Design: 2 × 2 factorial SFV groups (autoplay vs. swipe; playlist vs. recommendation system) and two LFV baselines (single video, video with Stroop task interruptions).
    • Metrics: Digit span scores (STM and WM), video and category switches, and self-reported attention, entertainment, and time dissociation.
    • Statistical results: ANCOVA showed no significant main effects of group or time on memory performance, but interaction effects between video and category switching were significant for WM (p = 0.049).
  • Limitations and future work:
    • Short intervention duration (10 minutes) limits generalizability to long-term effects.
    • Variability in cognitive development across age groups may have influenced results.
    • Future research should explore longitudinal effects, age differences, and real-world SFV usage, as well as refine experimental designs to isolate specific platform features.

Summary

This study investigates the cognitive effects of short-form video (SFV) platforms on children’s short-term and working memory (STM and WM). A controlled experiment with 173 children revealed that while SFV features like swipe interfaces and recommendation systems do not significantly degrade STM or WM overall, higher levels of context switching (video and category switches) were marginally associated with WM declines. Swipe interfaces increased video switching, and recommendation systems increased category switching, with the combination leading to the highest switching levels. These findings suggest that platform design influences context-switching behaviors, which may have cognitive implications. Future research should explore long-term effects and design interventions to mitigate potential cognitive trade-offs.

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https://hci.top/en/papers/chi/222259/2026

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DOI: https://doi.org/10.1145/3772318.3791959
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Source
CHI
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Year
2026
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Honorable Mention
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Authors
5 authors
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Subtopics
Child-Computer Interaction Design, Youth Online Safety & Privacy, Behavior Change & Reflection Technology
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Professions
Early Childhood Educators, University Professors & Researchers
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Full text indexed
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