Towards Personalized Physiotherapy through Interactive Machine Learning: A Conceptual Infrastructure Design for In-Clinic and Out-of-Clinic Support

Telemedicine & Remote Patient MonitoringSurgical Assistance & Medical TrainingPhysicians, Nurses & CliniciansPhysical Therapists & Rehabilitation SpecialistsHCI Researchers

Research Background and Issues

  • What problems or challenges did the authors identify?

    • Current machine learning (ML) applications in physical therapy primarily focus on replacing the role of physical therapists, neglecting the complexity and social aspects of the process. Additionally, existing data-driven solutions often fail to provide personalized support for different individuals.
    • There is a lack of personalized ML models that can support sustainable data collection and feedback both in clinical and non-clinical settings. Specifically, large-scale, domain-specific datasets are difficult to obtain in real-world therapeutic environments, leading to a "hen-and-egg" problem.
    • Patients training at home may interrupt their exercises due to lack of motivation or anxiety about performing movements incorrectly, which negatively impacts therapeutic outcomes.
  • Why is this problem important?

    • Physical therapy is a highly personalized practice, and the effectiveness of patient recovery strongly depends on the coordination of training both inside and outside clinical settings. Appropriate technological support can significantly improve adherence and scientific rigor in treatment plans.
    • Current therapist-replacement models fail to adequately leverage and support human expertise and social relationships in the therapeutic process.
    • Personalized support for diverse patient groups is crucial, especially in the context of psychological barriers (e.g., fear of movement errors) and emotional challenges (e.g., lack of motivation).
  • Research Motivation and Related Work:

    • Introducing interactive machine learning (interactive ML) to explore the potential for personalizing training models under resource-constrained conditions.
    • Addressing the practical application challenges of ML technology in the absence of large-scale datasets, such as using ML to identify and correct patient movements while simultaneously collecting data to improve model performance.

Solution

  • What methods or solutions did the authors propose?

    • Proposed a conceptual infrastructure design centered on interactive machine learning to support training for physical therapists and patients in both clinical and non-clinical environments.
    • Identified multiple opportunities to integrate ML technology in data collection, personalized feedback, and social interaction between patients and therapists.
    • Addressed data privacy concerns while incrementally improving model performance through wearable data collection technologies and federated learning methods.
  • What is innovative about this solution?

    • Emphasized that the value of ML in physical therapy lies not only in improving efficiency but also in supporting and enhancing the interaction between therapists and patients.
    • Explored strategies combining interactive machine learning with transfer learning, enabling the construction of personalized models from scratch and gradually improving model performance with real-world data.
    • Proposed using multimodal feedback, including tactile, auditory, and visual cues, to enhance patient adherence to home training, overcoming limitations of traditional ML feedback designs.
  • What are the implementation steps and key technologies used?

    1. Data Collection:
      • Collect patient movement data through sensors in clinical settings for initial personalization of movement models.
      • Continue data collection during home training to support further model optimization.
    2. Model Personalization:
      • Use interactive machine learning to personalize initial data and train models to identify correct and incorrect patient movements.
      • Combine personalized models with general baseline models using transfer learning to achieve scalability from individual-specific to generalized models.
    3. Feedback Design:
      • Provide real-time feedback during home training, including movement guidance, encouragement, and error correction prompts.
      • Offer comprehensive data visualization in clinical settings to support joint reflection and progress tracking for therapists and patients.
    4. Privacy Protection:
      • Utilize federated learning techniques to ensure patient data privacy while supporting the construction of generalized models.

Research Outcomes

  • What specific outcomes were achieved?

    1. Systematically organized the characteristics of physical therapy as a distributed practice, including the distinct challenges and goals in clinical and non-clinical environments.
    2. Proposed a conceptual framework for interactive ML models supporting clinical and non-clinical cycles, with preliminary exploration of potential user interaction modes (e.g., auditory feedback, tactile devices).
    3. Demonstrated through experiments that wearable sensors achieve sufficient accuracy (82.5%) in capturing common movement classification tasks.
  • What advantages does this solution offer compared to existing ones?

    • Unlike existing solutions that focus on replacing physical therapists, this study highlights the collaborative potential between ML technology and clinical practice, enhancing support for human expertise and contextual practices.
    • The introduction of interactive machine learning provides a novel pathway to address data scarcity, enabling technology to progress from a data-less state to practical usability.
  • What were the experimental or evaluation results?

    • Preliminary experiments showed that current technologies (e.g., wearable IMU sensors and CNN models) are sufficient to support simple movement classification and error detection.
    • Design workshops involving experts revealed the value of various sensory feedback methods (visual, auditory, tactile) in designing effective interventions.
  • Limitations and Future Directions:

    • Limitations:
      • The study is currently at a conceptual and exploratory stage, with no fully developed product yet.
      • The experiments focused on a limited range of movements (e.g., squats and step exercises) and did not cover other potentially complex movements.
      • The study did not extensively address the real-life habits of diverse patient populations.
    • Future Directions:
      1. Develop and deploy applications and devices based on interactive ML.
      2. Expand the scope of research to include more types of exercises and patient groups.
      3. Further explore strategies combining real-time feedback with long-term data accumulation to enhance patient engagement and outcomes.
      4. Investigate ways to mitigate potential overuse or dependence on technology, ensuring patients receive manual rehabilitation guidance when appropriate.

Conclusion

This study provides a framework and potential pathways for personalized physical therapy through interactive machine learning and multimodal feedback design. It proposes technological applications that support collaboration between patients and therapists. Future research should focus on implementing this framework and testing its practicality and human-computer interaction potential.

Quick Actions

Share

Share this page

ios_share

https://hci.top/en/papers/chi/189031/2025

AdRecommended

Learn AI Coding at CodeNow

open_in_newOpen DOI Link
DOI: https://dl.acm.org/doi/10.1145/3706598.3713823
At a Glance

Paper Snapshot

fact_check
dataset
Source
CHI
calendar_month
Year
2025
emoji_events
Award
No award tagged
group
Authors
6 authors
sell
Subtopics
Telemedicine & Remote Patient Monitoring, Surgical Assistance & Medical Training
work
Professions
Physicians, Nurses & Clinicians, Physical Therapists & Rehabilitation Specialists, HCI Researchers
article
Content Status
Full text indexed
hub
Related Papers
2 related papers