Seeking Inspiration through Human-LLM Interaction

Generative AI (Text, Image, Music, Video)Human-LLM CollaborationAI Ethics, Fairness & AccountabilityUI/UX DesignersConsumers & ShoppersHCI ResearchersFreelancers (Design, Writing, Translation)

Research Background and Problem Statement

  • What problems or challenges did the authors identify?
    The authors pointed out that while large language models (LLMs) can stimulate creativity in creative tasks, there is a significant lack of empirical research on how users seek inspiration through these technologies in daily life. Addressing this issue requires understanding which attributes of LLMs influence the process of exploring inspiration, while also identifying their limitations and ethical concerns.

  • Why is this problem important?
    Inspiration is a motivational state that drives individuals to transform new ideas into action, playing a unique role in enhancing well-being, productivity, and creativity. As LLMs are increasingly applied in areas such as travel, cooking, and self-care, studying their potential and limitations in fostering inspiration can not only optimize technology design but also improve users' quality of life.

  • Research Motivation and Related Work
    Based on psychological theories, the authors define inspiration as a state triggered by external stimuli that transcends everyday cognition. They explore the performance of LLMs in providing inspiration through user behavior analysis (e.g., travel planning, cooking preparation, and self-care strategies) and examine the potential impact of these technologies on inspiration-seeking behavior patterns.

Solution

  • What methods or solutions did the authors propose?
    The authors designed an experimental approach to explore the potential of LLMs in inspiring users, focusing on three application scenarios: travel, cooking, and self-care. The study involved case studies and interviews with 20 participants, employing interactive tasks and semi-structured interviews, and combining theory-driven and empirical approaches.

  • What is innovative about this solution?
    This study is the first to integrate inspiration theory with the field of human-computer interaction to explore the functionality of LLMs. It also proposes a user behavior framework for inspiration-seeking and introduces a customized GPT tool called "Travel Muse" to observe differences from traditional chat models.

  • What are the implementation steps and key technologies used?

    1. Task Design: Participants interacted with LLMs to seek creative ideas based on current needs or hypothetical future scenarios.
    2. User Interviews: Key factors contributing to LLMs' success in inspiring users were evaluated, along with their limitations (e.g., information overload, ethical issues).
    3. Qualitative Analysis: Thematic analysis was used to identify factors that promote or hinder inspiration, leading to design optimization suggestions.
    4. Design Recommendations: User feedback and experimental results were synthesized to propose design solutions for accelerating the inspiration-seeking process and addressing ethical concerns.

Research Findings

  • What specific findings were achieved?

    1. LLMs inspired users through unexpected and highly personalized content, facilitating a transition from an inspired-by state to an inspired-to state.
    2. Users refined their inspiration by expanding on generated content, verifying information, and seeking additional sources of inspiration (e.g., social media, human feedback).
    3. Detailed suggestions, rationality, explanatory content, and engaging outputs from LLMs were crucial for inspiration-seeking. In contrast, generic information and memory limitations hindered inspiration.
  • What advantages does it have compared to existing solutions?
    Compared to traditional sources of inspiration, such as social media or human recommendations, LLMs can more efficiently provide proactive and personalized content. These models also have the ability to iterate quickly, helping users discover hidden preferences and explore new possibilities.

  • What were the experimental or evaluation results?

    • Users expressed varying opinions about LLM-generated content across the three application scenarios. Most participants felt inspired during multiple tasks, especially when the generated results closely aligned with their preferences.
    • There were significant differences in the applicability of inspiration across scenarios. Travel and cooking scenarios outperformed the self-care scenario, as medical advice requires stricter factual accuracy and ethical safeguards.
  • Limitations and Future Directions

    1. Limitations: The simulated scenarios in the experiment may differ from real-life environments, and the data may not fully reflect participants' behavior after making decisions in reality. Additionally, the study focused on three scenarios, leaving other potential domains unexplored.
    2. Future Directions: Further research on the generalizability of the inspiration behavior framework; conducting longitudinal studies to observe users' inspiration-seeking processes in real-world environments; validating the effectiveness of design recommendations and improving LLM usability for underrepresented populations.

Through the above analysis, this study provides a novel perspective on how LLMs influence inspiration-seeking behavior in daily life. By examining behavior frameworks and design recommendations, this work lays a theoretical foundation for developing more human-centered LLM designs and offers valuable insights for practical applications in creative and decision-making tasks.

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https://hci.top/en/papers/chi/188700/2025

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DOI: https://dl.acm.org/doi/10.1145/3706598.3713259
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CHI
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Year
2025
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5 authors
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Subtopics
Generative AI (Text, Image, Music, Video), Human-LLM Collaboration, AI Ethics, Fairness & Accountability
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UI/UX Designers, Consumers & Shoppers, HCI Researchers, Freelancers (Design, Writing, Translation)
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