WheelPose: Data Synthesis Techniques to Improve Pose Estimation Performance on Wheelchair Users

Human Pose & Activity RecognitionSurgeons (Surgical Assistance Systems)Disability Service Providers

Title of the Paper

WheelPose: Data Synthesis Techniques to Improve Pose Estimation Performance on Wheelchair Users

Paper Information

  • Subject Area: Data synthesis, AI fairness, accessibility systems
  • Keywords: Data synthesis, AI fairness, wheelchair users, human pose estimation, human motion modeling, accessibility technology, domain randomization, computer vision, Unity engine, human model

Research Background and Problem

  • Problems or Challenges Identified by the Authors:

    • Existing human pose estimation models perform poorly on wheelchair users, primarily due to the lack of representative wheelchair user data in training datasets.
    • Data collection processes are often inaccessible to individuals with disabilities, including challenges in using motion capture devices and risks associated with unsafe postures.
    • Traditional manually annotated datasets (e.g., COCO, ImageNet) are costly and lack diversity, particularly failing to adequately represent disabled populations.
  • Why This Problem is Important:

    • The fairness and inclusivity of AI models directly depend on the quality and representativeness of training data. Disabled groups (e.g., wheelchair users) are systematically overlooked in many AI system applications.
    • Pose estimation for wheelchair users has significant value, such as detecting sitting posture, predicting health risks (e.g., pressure ulcers), and analyzing emotions.
  • Research Motivation and Related Work:

    • The authors drew on prior work on synthetic data generation and domain randomization, finding that synthetic data can compensate for gaps in real-world datasets.
    • Driven by the need for AI fairness and diverse data acquisition, the authors developed a synthetic data generation framework to improve the performance of AI models related to wheelchair users.

Solution

  • Methods or Solutions Proposed by the Authors:

    • The authors proposed a data synthesis framework called WheelPose, which generates synthetic wheelchair user data based on a Unity simulation environment. This includes steps such as human motion generation, data filtering, and scene simulation.
    • The framework supports the generation of diverse data through domain randomization (e.g., randomizing backgrounds, lighting, and human models) and outputs pose annotations in COCO 17 keypoint format.
  • Innovative Aspects of the Solution:

    • Created the first fully annotated dataset for wheelchair users, addressing the lack of representation of disabled populations in existing datasets.
    • Integrated automated motion generation and text-driven motion generation models (e.g., Text2Motion), providing a configurable and extensible data simulation environment.
  • Implementation Steps and Key Technologies:

    1. Human Pose Generation: Generate animation keyframes for wheelchair users using existing motion capture data (HumanML3D) and text-driven motion generation models (Text2Motion).
    2. Human Model and Scene Configuration: Use Unity SyntheticHumans to provide diverse human models with customizable appearances, clothing, etc.
    3. Simulation Environment Generation: Use Unity Perception to achieve domain randomization, such as random background images, lighting parameters, and camera positions.
    4. Output Synthetic Data: Generate the final synthetic image dataset with COCO 17 keypoint pose annotations.

Research Outcomes

  • Specific Achievements:

    • Constructed a new synthetic dataset containing 70,000 wheelchair user images, each with complete pose annotations.
    • Synthetic data significantly improved the performance of Detectron2 models trained on ImageNet for wheelchair user detection and keypoint estimation.
  • Advantages Compared to Existing Solutions:

    • Improved model fairness and inclusivity, particularly excelling in keypoint prediction for self-occlusion scenarios in wheelchair users.
    • Generated data with higher diversity and realism, applicable to real-world tasks such as blind spot detection and obstacle analysis.
  • Experimental or Evaluation Results:

    • On the test dataset, compared to ImageNet baseline models, bounding box detection mAP improved by 98%, and keypoint prediction mAP increased by 7.81%.
    • Human evaluation tests showed high realism of the synthetic motion sequences, with model performance further improving after removing motions deemed "unrealistic" by human evaluators.
  • Limitations and Future Directions:

    • Limitations:

      • The dataset does not fully cover all types of wheelchair users (e.g., individuals with amputations, dwarfism), necessitating the expansion of more diverse body models in the future.
      • The sample size for human evaluations was relatively small (13 wheelchair users), limiting representativeness.
    • Future Directions:

      • Expand modeling and data synthesis support for other disabled groups (e.g., crutch users, prosthetic users).
      • Incorporate advanced 3D environment generation technologies (e.g., NeRF) to enhance scene realism.
      • Develop more sophisticated motion generation models to capture more natural wheelchair user behaviors.

Through this research, the authors have made a significant contribution to the application of synthetic data generation in accessibility technologies and provided an open tool platform for the research community (Code repository link: https://github.com/hilab-open-source/wheelpose).

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https://hci.top/en/papers/chi/148072/2024

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DOI: https://doi.org/10.1145/3613904.3642555
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CHI
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2024
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4 authors
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Human Pose & Activity Recognition
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Surgeons (Surgical Assistance Systems), Disability Service Providers
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