Viewer2Explorer: Designing a Map Interface for Spatial Navigation in Linear 360 Museum Exhibition Video
Authors
360° Video & Panoramic ContentInteractive Data VisualizationMuseum & Cultural Heritage DigitizationMuseum Curators & Archivists
Title of the Paper
Viewer2Explorer: Designing a Map Interface for Spatial Navigation in Linear 360 Museum Exhibition Video
Paper Information
- Subject Area: Human-Computer Interaction (Human Factors Computing and Interaction Design)
- Keywords: 360 video, virtual exhibition, spatial exploration, map interface, video navigation, video interface design
Research Background and Problems
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Identified Problems or Challenges:
- With the impact of the pandemic, numerous cultural institutions have developed online virtual exhibitions. However, current 360 video content is typically set on a linear timeline interface, limiting users' ability for autonomous exploration.
- Compared to traditional panoramic virtual environments, 360 videos allow users to adjust their perspective but do not enable free control of direction and position, lacking in-depth interaction.
- The current timeline-based navigation method fails to effectively provide spatial location information, making it difficult for users to comprehend the overall layout of the exhibition.
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Significance of the Problem:
- Current virtual exhibitions rely on traditional video browsing methods, limiting user engagement and failing to fully leverage the immersive potential and educational value of virtual spaces.
- Providing spatial navigation capabilities can enhance users' understanding of exhibition content and improve the user experience.
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Research Motivation and Related Work:
- The authors, based on existing research, point out that the shortcomings of traditional timeline-based methods in spatial control call for new interface designs. In existing museum studies and virtual environment designs, map-based navigation solutions have shown potential but have not been fully implemented in 360° video spatial navigation.
- Therefore, the authors aim to shift the museum video experience from mere "viewing" to "spatial experience" through a new interface.
Proposed Solution
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Proposed Method or Solution:
- An enhanced interactive video interface based on maps—Viewer2Explorer—is proposed, combining traditional timeline functionality with spatial navigation capabilities, allowing users to actively explore and control the virtual exhibition space within 360 videos.
- Viewer2Explorer integrates navigation through both time and space, enabling users to watch videos linearly via a timeline or jump to specific spatial locations by clicking on the map.
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Innovative Aspects of the Solution:
- Introduced a novel transition from time-based to space-based navigation, adding spatial exploration functionality to traditional 360 video navigation.
- Incorporated innovative map interface elements, such as color-coded paths (indicating different areas), position indicators, and virtual exhibition souvenirs (represented as "coins" for discoverable targets) to enhance users' spatial control capabilities.
- Supported cross-path selection and interaction, making video streams not just follow preset paths but closer to customizable exploration experiences.
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Implementation Steps and Key Technologies:
- Used the Unity engine to create the Viewer2Explorer user interface, displaying maps, paths, and controls synchronized with video timelines.
- Recorded and edited 360 museum videos with multiple routes and designed corresponding operational features for the map interface.
- Developed keyboard and mouse-based interaction methods (e.g., play, pause, fast-forward, perspective control, route selection).
- Designed user experience experiments to evaluate the new interface's spatial perception, operability, and user satisfaction.
Research Outcomes
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Specific Outcomes:
- Viewer2Explorer significantly improved users' spatial perception (e.g., sense of direction, self-orientation) and overall understanding of the exhibition space.
- Compared to linear timeline interfaces, users demonstrated higher proactivity and reported enhanced motivation and exploratory behavior when using the map interface.
- The study validated that the map interface helps users understand the distribution of exhibition content in virtual spaces and supports personalized museum tours.
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Advantages Compared to Existing Solutions:
- Overcame the limitations of traditional timeline interfaces where users cannot change direction or position, enhancing navigation freedom.
- Compared to other attempts (e.g., branching narratives offering path choices), Viewer2Explorer enabled users to create unique exploratory experiences, effectively promoting learning and immersion.
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Experimental or Evaluation Results:
- Conducted user testing with 24 participants, comparing the "Timeline Interface (T condition)" with the "Timeline + Map Interface (T+M condition)".
- Users in the T+M condition showed significantly better performance in spatial perception, autonomy, content understanding, and engagement compared to the T condition.
- Experimental data indicated that users with the T+M interface were more proactive in using control features (e.g., fast-forward, pause) and rated their overall user experience higher.
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Limitations and Future Directions:
- The video content was limited to cultural and art exhibitions; future research should expand to other domains (e.g., science exhibitions).
- The video duration was relatively short (5 minutes); further testing is needed for longer videos or more complex map scenarios.
- The study was primarily designed for desktop environments; further optimization and interface design for other media formats, such as VR devices, are needed.
Research Questions / Practical Problems
Question signals indexed for this paper.
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Research Questions
3- How can map interface design improve spatial navigation in 360° panoramic videos?Category: Mobile Context Interaction DesignSimilar questionsarrow_forward
- Can combining timeline functionality with spatial navigation design improve user interaction in virtual exhibitions?Category: Mobile Context Interaction DesignSimilar questionsarrow_forward
- Which map interface elements can effectively enhance users' understanding and exploration of virtual exhibition spaces?Category: Mobile Context Interaction DesignSimilar questionsarrow_forward
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Practical Problems
1- Users struggle to intuitively understand exhibition layout and spatial relationships in 360° virtual exhibition videos.Category: Mobile Context Interaction DesignSimilar questionsarrow_forward
- 75%
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CHI '19· Interactive Data Visualization +1
- 60%
Move Your Body: Engaging Museum Visitors with Human-Data Interaction
CHI '20· Full-Body Interaction & Embodied Input +2
Based on Jaccard similarity of research subtopics & professions (≥60%)
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DOI: https://doi.org/10.1145/3613904.3642952
At a Glance
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Source
CHI
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Year
2024
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Authors
4 authors
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Subtopics
360° Video & Panoramic Content, Interactive Data Visualization, Museum & Cultural Heritage Digitization
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Professions
Museum Curators & Archivists
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Content Status
Full text indexed
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