Morphaces: Exploring Morphable Surfaces for Tangible Sketching in VR

Shape-Changing Interfaces & Soft Robotic MaterialsImmersion & Presence ResearchVR Medical Training & RehabilitationUI/UX DesignersHCI Researchers

This pictorial documents our inquiry into the design and utility of morphable surfaces to provide tangible feedback while sketching in Virtual Reality (VR). We explored materials and various structures that could enable a surface to morph. We designed and implemented the Morphace ecosystem that includes 3D printed accessories that enable handheld and desk-mounted pen-and-surface interaction for the Oculus Quest VR device. We present this preliminary exploration with the hope that this will be explored further by the design and broader HCI community.

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https://hci.top/en/papers/cc/58365/2021

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DOI: https://doi.org/10.1145/3450741.3465387
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Source
C&C
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Year
2021
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3 authors
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Subtopics
Shape-Changing Interfaces & Soft Robotic Materials, Immersion & Presence Research, VR Medical Training & Rehabilitation
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UI/UX Designers, HCI Researchers
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Abstract only
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