Interaction with a 3D Surface for an Innovative Input Experience on a Central Console
Authors
This paper explores the development of a touch-sensitive interactive 3D central console for vehicles aimed at simplifying access to tasks unrelated to driving, such as adjusting seats and controlling music. We investigated three console designs with front surface angles of 45°, 90° and 135°. The initial study assessed how users interact with these three prototypes. Subsequently, we examined the ease with which users could reach across the different shapes. Additionally, we conducted a gesture elicitation study styled on guessability with the 135° model, focusing on user interaction with four applications: a radial menu, a 2D menu, car seat adjustments, and map navigation. Summarizing, this work aims to create a central console that is ergonomic, minimalist, and utilizes surface gestures, setting a new standard for future car interiors.
Research Questions / Practical Problems
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