W9.07.3Appealable anti-cheat errorsdesign

Anti-cheat false positives need appeals to absorb the cost

Aliases: false positive appeal · ban appeal · enforcement review · mistaken ban

What it is

Appealable anti-cheat treats errors as engineering cost rather than a player's moral failing. Assistive technology, driver conflicts, shared machines, network anomalies, and privacy tools can all trigger signals, so the system needs a path to submit evidence, change status, and restore losses.

Why it happens

A false positive is not one wrong decision; it is a continuing burden: no login, lost purchases, a team losing eligibility, a broadcast interrupted, all without the player knowing the trigger. The appeal channel performs three jobs—collect context (devices, assistive software, timeline, match records), downgrade an automated verdict into a reviewable hypothesis, and produce observable remediation. Players should not need to understand internals first; forms can guide uploads of launch logs, assistive-tool lists, or medical and event documentation. When the appeal succeeds, restoration must cover access, progress, season rewards, and social effects, not only unlocking the account.

Where it stops holding

Appeals will be used to probe enforcement and delay punishment; account sharing, purchased accounts, and boosting complicate identity. So appeal does not mean unlimited human review: set frequency limits, require evidence, and separate automatic restoration from human adjudication. When security or legal evidence is involved, full disclosure may expose detection methods; explain the category and conclusion without releasing raw signatures. Shared and family machines weaken the assumption that machine behaviour belongs to the account owner, so policy should distinguish device unbans from account penalties.

Applying it

  • Give punishment notices an understandable category, timeline, evidence types, expected turnaround, and one formal review; temporary restrictions should show remaining time and exit conditions.
  • Retain appeal categories, reviewers, evidence, and outcomes; feed high-frequency false-positive patterns back into detection rules and compatibility tests.
  • Verification: track submission rate, success rate, first-response and final processing time, and repeat false positives; sample restored accounts to confirm progress, items, friends, and season eligibility are actually recovered.

Related

  • Same group: W9.07.1 Cheat detection must run without disrupting legitimate players · W9.07.2 Technical bans alone cannot cover rule exploitation · W9.07.4 Perceived fairness depends on both cheating and match parity
  • Nearby: O2.02 Appeals and transparency mechanisms · W9.05 Reporting, blocking, and punishment · O1.03 Harassment and safety design
  • Search terms: false positive appeal · ban appeal UX · moderation transparency · account restoration

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