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arXiv
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Handbook
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W
Games and Interactive Entertainment
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W1
Game Loops and Goals
W1.05
Randomness and Luck
Cards in this group · 4
W1.05.1
Randomness gives repeat play unpredictable novelty
W1.05.2
Pure luck deciding outcomes weakens control over one's actions
W1.05.3
Randomness usually belongs in presentation rather than the core decision space
W1.05.4
Too much luck makes high-level skill meaningless