Q6.09

Metric gaming and proxy distortion

Cards in this group · 4

  1. Q6.09.1Once a metric is used for evaluation, teams optimize the metric rather than the goal it represents
  2. Q6.09.2A single proxy is easy to inflate without improving real experience
  3. Q6.09.3Using multiple proxies in combination reduces single-point gaming
  4. Q6.09.4Pair reverse metrics to monitor whether the proxy relationship has already distorted