K
Platforms and Device Form Factors
Mobile Devices
38 cards- Mobile Use Context 3
- Screen Size and Density Differences 3
- System Gesture Conflicts 3
- Platform Differences in Back Navigation 3
- Status Bar and Notification Center 3
- Widgets and Lock-screen Entry Points 3
- System Share Sheet 3
- App Switching and Background Reclamation 3
- Power, Data, and Weak Networks 3
- One-handed Mode and Large-screen Reach 3
- Deep Links and Inter-app Navigation 4
- Platform Differences in Permission Models 4
Desktop
41 cardsTablets and Foldables
22 cardsWatches and Microdisplays
26 cardsTelevision and Far-field
22 cardsIn-vehicle
43 cards- Types of Driver Distraction 4
- Eyes-off-road Time 3
- Total Task Time 3
- Steering-wheel Controls and Eyes-free Operation 3
- Head-up Display 3
- Function Lockout While Driving 3
- Passenger and Rear-seat Interaction 3
- Automated Driving Takeover Requests 3
- Expressing Automation State 3
- In-car Voice and Gesture 3
- Division of Labor among Cluster, Center Stack, and Secondary Displays 4
- Automation State Expression and Mode Confusion 4
- In-cabin Light and Temperature 4
Public Displays and Large Screens
33 cards- The Passing-by Effect 3
- Discoverability of Interactivity 3
- Social Embarrassment 3
- Simultaneous Multi-user Use 3
- Near–far Interaction Switching 3
- Touchless Interaction and Hygiene 3
- Outdoor Environments 3
- Social Embarrassment and Performance Cost 4
- Outdoor Environments and Visibility 4
- Session End and Privacy Clearing 4