J3.13
Pointer Cancellation
Cards in this group · 4
- J3.13.1Fire on release, not press, so the pointer can still cancel
- J3.13.2Buttons passed during a scroll or drag must not count as clicks
- J3.13.3Double-tap and long-press succeed less often when motor control is limited
- J3.13.4After a miss-tap, recovery should be one undo, not repeating the whole flow