I1.07
First versus steady-state response
Cards in this group · 4
- I1.07.1The first response carries extra init cost and is usually slower than steady state
- I1.07.2Patience is higher for the first action than for later repeats
- I1.07.3Warmup or preload can move first-hit cost to a moment the user does not feel
- I1.07.4A large first–steady gap makes users misjudge overall performance