I1.07

First versus steady-state response

Cards in this group · 4

  1. I1.07.1The first response carries extra init cost and is usually slower than steady state
  2. I1.07.2Patience is higher for the first action than for later repeats
  3. I1.07.3Warmup or preload can move first-hit cost to a moment the user does not feel
  4. I1.07.4A large first–steady gap makes users misjudge overall performance