Latest papers from Sarah Webber
The opaqueness of moderation systems can leave offenders of toxic behaviour disaffected and without recourse for change. We examined whether explainability, the means by which an automated system explains its decisions, can improve player responses to automated moderation decisions within the context of multiplayer ga…
Although people often visit places of nature to disconnect from technology, increasingly digital tools are shaping these experiences. To better understand how technologies might become obtrusive in nature settings, and how people manage such obtrusiveness, we conducted a field study of 30 adults visiting an urban natu…
People often spend time in nature to escape an over-technologised life, yet they increasingly rely on technology to do so. Understanding how technology use shapes nature experiences is crucial, given their implications for wellbeing and environmental concern. Through in-depth interviews with 30 people, we examine this…
Augmented Reality (AR) offers unique opportunities for contributing to zoos' objectives of public engagement and education about animal and conservation issues. However, the diversity of animal exhibits pose challenges in designing AR applications that are not encountered in more controlled environments, such as museu…
Technological progress has often been measured by the extent to which it shields and protects us from the harshness of nature. At the same time, it has long been recognised that our resulting disengagement from nature negatively affects our wellbeing and impedes awareness of our vital dependence on natural environment…
Two decades of focus on User Experience has yielded an array of digital technologies that help people experience, understand and share emotions. Although the effects of specific technologies upon emotion have been well studied, less is known about how people actively appropriate and combine the full range of devices,…
In creating digital technologies for animals, designers often seek to deploy and adapt human-centred techniques of interaction design. A significant challenge lies in enabling animals to play an active and generative role in the design process. This is of particular concern when the primary design objective is to addr…
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