Günter Wallner
Personal Information
- KeywordsGame User ResearchData AnalyticsInformation VisualizationGame Behavior AnalysisGame Design
- OrganizationJohannes Kepler University Linz
- Education (Institution)University of Applied Arts Vienna
- EmailNot provided
Social Media & Links
Biography
Günter Wallner is a Professor of Game Computing at Johannes Kepler University Linz as well as an Adjunct Professor at Eindhoven University of Technology and Ontario Tech University. His research focuses on the intersection of game user research, data analytics, and information visualization, with a particular emphasis on player behavior analysis and exploring actionable insights for game design and development. His work has been published extensively in international journals and conferences (such as CHI, CHI PLAY, FDG). As an Assistant Professor for the "Systemic Change" cluster, he is also actively involved in academic activities, including serving as Program Chair for CHI PLAY 2019. His academic background includes a Ph.D. in Computer Science and Natural Science, completed with distinction.
Work Experience
- 2018–Present·Eindhoven University of Technology·Assistant Professor
- Conducting research as part of the Systemic Change cluster, focusing on data analytics and visualization of player behavior.
- 2018–Present·Ontario Tech University·Adjunct Professor
- Engaged in teaching and research in the field of game computing.
- 2018–Present·Johannes Kepler University Linz·Professor
- Leading research on the analysis and visualization of large-scale game behavior datasets.
Education
- 2005–2009·University of Applied Arts Vienna·Ph.D. in Natural Science
- Specialized in research on hardware-accelerated radiosity algorithms.
- 2005·TU Wien (Vienna University of Technology)·Degree in Computer Science
- Graduated with distinction.
This biography was generated by AI from publicly available information and may contain delays or inaccuracies.
Recent Publications
Latest papers from Günter Wallner