CHI '261st AuthorHonorable MentionGame UX & Player Behavior +2
From Quarters Per Minute to Daily Quests and Seasons: Developer Perspectives on Temporal Design in Video Games
Time is central to how video games are played, monetised, and maintained – yet how developers understand and design for time is often overlooked. This study addresses that gap through twenty semi-structured interviews with international game professionals from AAA, Indie, Mobile, and Live-service studios. Using constr…