Latest papers from Foad Hamidi
Makerspaces offer opportunities for creative and technology-rich learning, yet their design often overlooks the needs of youth with autism. While inclusive education research has emphasized structured teaching and multimodal engagement, less is known about how spatial, sensory, and cultural factors intersect with peda…
Understanding how to design and implement equity-based approaches to technology-rich learning in community settings can lead to increased and diversified participation in computing. However, research has shown that making practices can be inequitable, particularly for populations who are situated in low-resourced sett…
As online access to entertainment, education, news, and information increasingly becomes mitigated through subscription-based services, it is important to study how inequities in access impact users in low and middle-income countries (LMICS), and what infrastructuring strategies they employ to overcome obstacles. In t…
As exploration of living media, biology, and biotechnology advances HCI, researchers call attention to implications for ethics. We respond with a qualitative study of audience engagement with multimedia bioart installation. Bioart comprises a transdisciplinary practice that brings diverse perspectives in art, science,…
Digital technological advancements have been a driving force in the continued evolution of the modern workplace. One notable change is an increased reliance on informal chatting tools in support of both distributed and co-located work. However, while researchers have recognized the growing prominence of these tools in…
People with disabilities in Low- and Middle-Income Countries (LMICs) have limited access to digital assistive technologies (ATs). Most ATs in LMICs are manufactured elsewhere and are expensive and difficult to maintain. Do-It-Yourself Assistive Technologies (DIY-ATs) designed, customized, and repaired by non-technical…
Hybrid interactive systems that combine living and digital components can engage, educate, and inform users, and are of growing interest in the HCI community. Advances in synthetic biology are transforming what is possible to do with these living media interfaces (LMIs). Bioart is a practice in which artists, often us…
There is increasing interest within the HCI community about working with living organisms in the design of interactive systems. Bioartists and community lab participants have worked with living organisms for decades. Their motivations for doing so include artistic expression, design innovation, and activism. We interv…
As digital fabrication technology has become mainstream, the increased demand for 3D printed objects has created a new market for professional outsourcing. Given that most of this work does not require advanced training, and is an appropriate entry-level manufacturing job, there is an exciting opportunity to employ yo…
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