AUTO_UI '25CorrespondingMotion Sickness & Passenger Experience +1
Immersive Augmented Reality (AR) Gaming in Vehicles: The Impact of Visuo-Vestibular Congruency on Motion Discomfort
This study investigated rear-seat passengers’ motion discomfort when displaying (in)congruent visual motion while playing an immersive Augmented Reality (AR) racing game on a headrest-mounted screen. 29 players participated in two, 30-minute drives involving urban and highway roads. In the Synchronized Game (SG), the…