CHI '232nd AuthorIn-Vehicle Haptic, Audio & Multimodal Feedback +1
HOOV: Hand Out-Of-View Tracking for Proprioceptive Interaction Using Inertial Sensing
Current Virtual Reality systems are designed for interaction under visual control. Using built-in cameras, headsets track the user's hands or hand-held controllers while they are inside the field of view. Current systems thus ignore the user's interaction with off-screen content---virtual objects that the user could q…